diff --git a/server/gameserver/player.cc b/server/gameserver/player.cc index 3b336c7..bb3f558 100644 --- a/server/gameserver/player.cc +++ b/server/gameserver/player.cc @@ -572,7 +572,7 @@ void Player::LootInteraction(Loot* entity) room->DropItem(pos, item_meta->i->id(), 1); } skin = entity->item_id; - need_sync_active_player = true; + SyncAroundPlayers(); } break; default: