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@ -12,6 +12,11 @@ void PlayerMgr::UnInit()
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{
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}
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}
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int PlayerMgr::GetPlayerNum()
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{
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return socket_hash_.size();
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}
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Player* PlayerMgr::GetPlayerBySocket(int socket)
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Player* PlayerMgr::GetPlayerBySocket(int socket)
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{
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auto itr = socket_hash_.find(socket);
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auto itr = socket_hash_.find(socket);
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@ -19,6 +19,7 @@ class PlayerMgr : public a8::Singleton<PlayerMgr>
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void Init();
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void Init();
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void UnInit();
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void UnInit();
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int GetPlayerNum();
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Player* GetPlayerBySocket(int socket);
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Player* GetPlayerBySocket(int socket);
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Player* CreatePlayerByCMJoin(int socket, const cs::CMJoin& msg);
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Player* CreatePlayerByCMJoin(int socket, const cs::CMJoin& msg);
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