From e55e61026bf3b2f950c33a154de467a3f1182c26 Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Tue, 7 Jul 2020 19:50:49 +0800 Subject: [PATCH] =?UTF-8?q?=E6=B5=81=E9=87=8F=E4=BC=98=E5=8C=96?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- server/gameserver/constant.h | 1 + server/gameserver/framemaker.cc | 3 +++ 2 files changed, 4 insertions(+) diff --git a/server/gameserver/constant.h b/server/gameserver/constant.h index 87ab69d..b611b96 100755 --- a/server/gameserver/constant.h +++ b/server/gameserver/constant.h @@ -231,3 +231,4 @@ const int DEFAULT_BORN_POINT_X = 3000; const int DEFAULT_BORN_POINT_Y = 3000; const int FIXED_OBJECT_MAXID = 1024; +const int VIEW_RANGE = 512; diff --git a/server/gameserver/framemaker.cc b/server/gameserver/framemaker.cc index 1154713..5c21a82 100644 --- a/server/gameserver/framemaker.cc +++ b/server/gameserver/framemaker.cc @@ -35,6 +35,9 @@ cs::SMUpdate* FrameMaker::MakeUpdateMsg(const Human* hum) continue; } } + if (((Human*)hum)->pos.ManhattanDistance(entity->pos) > VIEW_RANGE + 100) { + continue; + } entity->FillMFObjectPart((Human*)hum, msg->add_part_objects()); } for (auto& itr : hum->del_objects) {