add framemaker.*

This commit is contained in:
aozhiwei 2019-04-23 16:41:16 +08:00
parent f4b39596ae
commit e8b97dafee
5 changed files with 122 additions and 103 deletions

View File

@ -0,0 +1,103 @@
#include "precompile.h"
#include "framemaker.h"
cs::SMUpdate* FrameMaker::MakeUpdateMsg(Human* hum)
{
#if 0
update_msg->Clear();
{
update_msg->set_ack(last_seq_id);
#if 0
{
for (auto& pair : room->frame_data.deleted_objects_hash) {
if (pair.first <= room->frame_no) {
for (auto& itr : pair.second) {
update_msg->add_del_objids(itr);
}
}
}
for (auto& pair : room->frame_data.shots_hash) {
if (pair.first <= room->frame_no) {
for (auto& itr : pair.second) {
*update_msg->add_shots() = itr;
}
}
}
for (auto& pair : room->frame_data.bullets_hash) {
if (pair.first <= room->frame_no) {
for (auto& itr : pair.second) {
*update_msg->add_bullets() = itr;
}
}
}
for (auto& pair : room->frame_data.explosions_hash) {
if (pair.first <= room->frame_no) {
for (auto& itr : pair.second) {
*update_msg->add_explosions() = itr;
}
}
}
for (auto& pair : room->frame_data.smokes_hash) {
if (pair.first <= room->frame_no) {
for (auto& itr : pair.second) {
*update_msg->add_smokes() = itr;
}
}
}
for (auto& pair : room->frame_data.emotes_hash) {
if (pair.first <= room->frame_no) {
for (auto& itr : pair.second) {
*update_msg->add_emotes() = itr;
}
}
}
for (auto& pair : room->frame_data.airdrops_hash) {
if (pair.first <= room->frame_no) {
for (auto& itr : pair.second) {
*update_msg->mutable_airdrop() = itr;
break;
}
}
}
}
#endif
if (team_members) {
for (auto& itr : *team_members) {
if (itr != this) {
itr->FillMFTeamData(update_msg->add_team_data());
}
}
}
if (room->gas_data.gas_mode == GasJump) {
cs::MFPlane* p = update_msg->mutable_plane();
room->plane.start_point.ToPB(p->mutable_start_point());
room->plane.end_point.ToPB(p->mutable_end_point());
}
if (send_update_msg_times == 0) {
room->FetchBuilding(this);
}
for (auto& itr : new_objects) {
itr->FillMFObjectFull(update_msg->add_full_objects());
}
for (auto& itr : part_objects) {
itr->FillMFObjectPart(update_msg->add_part_objects());
}
if (send_update_msg_times == 0 || need_sync_active_player) {
update_msg->set_active_player_id(entity_uniid);
FillMFActivePlayerData(update_msg->mutable_active_player_data());
need_sync_active_player = false;
}
if (send_update_msg_times == 0 || last_sync_gas_frameno < room->gas_data.gas_start_frameno) {
last_sync_gas_frameno = room->gas_data.gas_start_frameno;
FillMFGasData(update_msg->mutable_gas_data());
}
if (room->gas_data.gas_mode == GasMoving) {
update_msg->set_gas_progress(room->gas_data.gas_progress);
room->gas_data.pos_old.ToPB(update_msg->mutable_gas_pos_old());
}
update_msg->set_alive_count(room->AliveCount());
}
#endif
return nullptr;
}

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@ -0,0 +1,13 @@
#pragma once
#include "cs_proto.pb.h"
class Human;
class Room;
class FrameMaker
{
public:
Room* room = nullptr;
cs::SMUpdate* MakeUpdateMsg(Human* hum);
};

View File

@ -16,13 +16,10 @@ Player::Player()
{
entity_type = ET_Player;
entity_subtype = EST_Player;
update_msg = new cs::SMUpdate();
}
Player::~Player()
{
delete update_msg;
update_msg = nullptr;
}
void Player::Initialize()
@ -719,8 +716,10 @@ void Player::HumanInteraction(Human* hum)
void Player::SendUpdateMsg()
{
MakeUpdateMsg();
SendNotifyMsg(*update_msg);
cs::SMUpdate* msg = room->frame_maker.MakeUpdateMsg(this);
if (msg) {
SendNotifyMsg(*msg);
}
if (send_gameover) {
UpdateGameOver();
}
@ -989,99 +988,3 @@ void Player::FillMFGasData(cs::MFGasData* gas_data)
gas_data->set_rad_new(room->gas_data.rad_new);
}
void Player::MakeUpdateMsg()
{
update_msg->Clear();
{
update_msg->set_ack(last_seq_id);
#if 0
{
for (auto& pair : room->frame_data.deleted_objects_hash) {
if (pair.first <= room->frame_no) {
for (auto& itr : pair.second) {
update_msg->add_del_objids(itr);
}
}
}
for (auto& pair : room->frame_data.shots_hash) {
if (pair.first <= room->frame_no) {
for (auto& itr : pair.second) {
*update_msg->add_shots() = itr;
}
}
}
for (auto& pair : room->frame_data.bullets_hash) {
if (pair.first <= room->frame_no) {
for (auto& itr : pair.second) {
*update_msg->add_bullets() = itr;
}
}
}
for (auto& pair : room->frame_data.explosions_hash) {
if (pair.first <= room->frame_no) {
for (auto& itr : pair.second) {
*update_msg->add_explosions() = itr;
}
}
}
for (auto& pair : room->frame_data.smokes_hash) {
if (pair.first <= room->frame_no) {
for (auto& itr : pair.second) {
*update_msg->add_smokes() = itr;
}
}
}
for (auto& pair : room->frame_data.emotes_hash) {
if (pair.first <= room->frame_no) {
for (auto& itr : pair.second) {
*update_msg->add_emotes() = itr;
}
}
}
for (auto& pair : room->frame_data.airdrops_hash) {
if (pair.first <= room->frame_no) {
for (auto& itr : pair.second) {
*update_msg->mutable_airdrop() = itr;
break;
}
}
}
}
#endif
if (team_members) {
for (auto& itr : *team_members) {
if (itr != this) {
itr->FillMFTeamData(update_msg->add_team_data());
}
}
}
if (room->gas_data.gas_mode == GasJump) {
cs::MFPlane* p = update_msg->mutable_plane();
room->plane.start_point.ToPB(p->mutable_start_point());
room->plane.end_point.ToPB(p->mutable_end_point());
}
if (send_update_msg_times == 0) {
room->FetchBuilding(this);
}
for (auto& itr : new_objects) {
itr->FillMFObjectFull(update_msg->add_full_objects());
}
for (auto& itr : part_objects) {
itr->FillMFObjectPart(update_msg->add_part_objects());
}
if (send_update_msg_times == 0 || need_sync_active_player) {
update_msg->set_active_player_id(entity_uniid);
FillMFActivePlayerData(update_msg->mutable_active_player_data());
need_sync_active_player = false;
}
if (send_update_msg_times == 0 || last_sync_gas_frameno < room->gas_data.gas_start_frameno) {
last_sync_gas_frameno = room->gas_data.gas_start_frameno;
FillMFGasData(update_msg->mutable_gas_data());
}
if (room->gas_data.gas_mode == GasMoving) {
update_msg->set_gas_progress(room->gas_data.gas_progress);
room->gas_data.pos_old.ToPB(update_msg->mutable_gas_pos_old());
}
update_msg->set_alive_count(room->AliveCount());
}
}

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@ -101,7 +101,5 @@ class Player : public Human
private:
int send_update_msg_times = 0;
cs::SMUpdate* update_msg = nullptr;
long long last_sync_gas_frameno = 0;
void MakeUpdateMsg();
};

View File

@ -4,6 +4,7 @@
#include <a8/timer_attacher.h>
#include "frameevent.h"
#include "framemaker.h"
namespace MetaData
{
@ -30,6 +31,7 @@ public:
long long room_uuid = 0;
MetaData::Map* map_meta = nullptr;
FrameEvent frame_event;
FrameMaker frame_maker;
long long frame_no = 0;
GasData gas_data;
bool game_over = false;