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@ -968,7 +968,7 @@ void Player::_CMWatchWar(f8::MsgHdr& hdr, const cs::CMWatchWar& msg)
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Human* target = room->GetWatchWarTarget(this);
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if (target) {
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SendNotifyMsg(respmsg);
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target->FollowTarget(target);
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hdr.hum->FollowTarget(target);
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} else {
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respmsg.set_error_code(1);
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SendNotifyMsg(respmsg);
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