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@ -135,6 +135,7 @@ void Player::Shot()
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pos.ToPB(bullet->mutable_pos());
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attack_dir.ToPB(bullet->mutable_dir());
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bullet->set_bulletskin(10001);
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bullet->set_gun_id(weapon_meta->i->id());
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}
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{
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Bullet* bullet = new Bullet();
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