diff --git a/server/gameserver/framedata.cc b/server/gameserver/frameevent.cc similarity index 99% rename from server/gameserver/framedata.cc rename to server/gameserver/frameevent.cc index 574a2f9..444ac5a 100644 --- a/server/gameserver/framedata.cc +++ b/server/gameserver/frameevent.cc @@ -1,6 +1,6 @@ #include "precompile.h" -#include "framedata.h" +#include "frameevent.h" void FrameEvent::AddAirDrop(int appear_time, int box_id, Vector2D box_pos) { diff --git a/server/gameserver/framedata.h b/server/gameserver/frameevent.h similarity index 100% rename from server/gameserver/framedata.h rename to server/gameserver/frameevent.h diff --git a/server/gameserver/human.h b/server/gameserver/human.h index f567b52..df3a368 100644 --- a/server/gameserver/human.h +++ b/server/gameserver/human.h @@ -1,7 +1,7 @@ #pragma once #include "entity.h" -#include "framedata.h" +#include "cs_proto.pb.h" namespace MetaData { diff --git a/server/gameserver/room.h b/server/gameserver/room.h index 87d5238..1ce6e02 100644 --- a/server/gameserver/room.h +++ b/server/gameserver/room.h @@ -3,7 +3,7 @@ #include #include -#include "framedata.h" +#include "frameevent.h" namespace MetaData {