diff --git a/server/gameserver/room.cc b/server/gameserver/room.cc index 151f83a..c4bb70d 100644 --- a/server/gameserver/room.cc +++ b/server/gameserver/room.cc @@ -538,7 +538,7 @@ void Room::OnHumanDie(Human* hum) { if (hum->skill_meta && hum->skill_meta->i->condition() == ST_SelfDetonate) { for (auto& pair : human_hash_) { - if (pair.second != hum) { + if (pair.second != hum && (pair.second->team_id == 0 || pair.second->team_id != hum->team_id)) { float distance = (hum->pos - pair.second->pos).Norm(); if (distance <= hum->skill_meta->i->area()) { pair.second->DecHP(hum->skill_meta->i->value1(),