2019-06-11 17:50:39 +08:00

16 lines
232 B
C++

#pragma once
class Player;
class GameLog : public a8::Singleton<GameLog>
{
private:
GameLog(){};
friend class a8::Singleton<GameLog>;
public:
void GameStart(Player* hum);
void GameEnd(Player* hum);
private:
};