76 lines
3.2 KiB
C++
76 lines
3.2 KiB
C++
#include "precompile.h"
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#include "jsondatamgr.h"
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#include "app.h"
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void JsonDataMgr::Init()
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{
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std::string gameserver_cluster_json_file;
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std::string dbserver_cluster_json_file;
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std::string dpserver_cluster_json_file;
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std::string bsserver_cluster_json_file;
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std::string mysql_cluster_json_file;
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if (getenv("machine_type")) {
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gameserver_cluster_json_file = a8::Format("/var/data/conf_test/game%d/gameserver/game%d.gameserver.cluster.json", {GAME_ID, GAME_ID});
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dbserver_cluster_json_file = a8::Format("/var/data/conf_test/game%d/gameserver/game%d.dbserver.cluster.json", {GAME_ID, GAME_ID});
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dpserver_cluster_json_file = a8::Format("/var/data/conf_test/game%d/gameserver/game%d.dbproxy.cluster.json", {GAME_ID, GAME_ID});
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bsserver_cluster_json_file = a8::Format("/var/data/conf_test/game%d/gameserver/game%d.battleserver.cluster.json", {GAME_ID, GAME_ID});
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mysql_cluster_json_file = a8::Format("/var/data/conf_test/game%d/gameserver/game%d.gameserver.mysql.cluster.json", {GAME_ID, GAME_ID});
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} else {
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gameserver_cluster_json_file = a8::Format("../config/game%d.gameserver.cluster.json", {GAME_ID});
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dbserver_cluster_json_file = a8::Format("../config/game%d.dbserver.cluster.json", {GAME_ID});
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dpserver_cluster_json_file = a8::Format("../config/game%d.dbproxy.cluster.json", {GAME_ID});
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bsserver_cluster_json_file = a8::Format("../config/game%d.battleserver.cluster.json", {GAME_ID});
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mysql_cluster_json_file = a8::Format("../config/game%d.gameserver.mysql.cluster.json", {GAME_ID});
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}
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gameserver_cluster_json_.ReadFromFile(gameserver_cluster_json_file);
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dbserver_cluster_json_.ReadFromFile(dbserver_cluster_json_file);
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dpserver_cluster_json_.ReadFromFile(dpserver_cluster_json_file);
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bsserver_cluster_json_.ReadFromFile(bsserver_cluster_json_file);
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mysql_cluster_json_.ReadFromFile(mysql_cluster_json_file);
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}
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void JsonDataMgr::UnInit()
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{
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}
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std::shared_ptr<a8::XObject> JsonDataMgr::GetConf()
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{
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if (App::Instance()->instance_id < 1 || App::Instance()->instance_id > gameserver_cluster_json_.Size()) {
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abort();
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}
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return gameserver_cluster_json_[App::Instance()->instance_id - 1];
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}
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std::shared_ptr<a8::XObject> JsonDataMgr::GetDBSConf()
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{
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if (App::Instance()->instance_id < 1 || App::Instance()->instance_id > dbserver_cluster_json_.Size()) {
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abort();
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}
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return dbserver_cluster_json_[App::Instance()->instance_id - 1];
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}
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std::shared_ptr<a8::XObject> JsonDataMgr::GetDPSConf()
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{
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if (App::Instance()->instance_id < 1 || App::Instance()->instance_id > dpserver_cluster_json_.Size()) {
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abort();
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}
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return dpserver_cluster_json_[App::Instance()->instance_id - 1];
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}
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std::shared_ptr<a8::XObject> JsonDataMgr::GetBSConf()
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{
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if (App::Instance()->instance_id < 1 || App::Instance()->instance_id > bsserver_cluster_json_.Size()) {
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abort();
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}
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return bsserver_cluster_json_[App::Instance()->instance_id - 1];
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}
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std::shared_ptr<a8::XObject> JsonDataMgr::GetMysqlConf()
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{
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if (App::Instance()->instance_id < 1 || App::Instance()->instance_id > mysql_cluster_json_.Size()) {
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abort();
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}
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return mysql_cluster_json_[App::Instance()->instance_id - 1];
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}
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