aozhiwei 4f4a2bacd1 1
2019-04-15 14:09:52 +08:00

27 lines
321 B
C++

#include "precompile.h"
#include "smoke.h"
#include "metamgr.h"
#include "room.h"
#include "collider.h"
#include "obstacle.h"
#include "player.h"
Smoke::Smoke():Entity()
{
entity_type = ET_Smoke;
}
Smoke::~Smoke()
{
}
void Smoke::Initialize()
{
Entity::Initialize();
}
void Smoke::Update(int delta_time)
{
}