27 lines
321 B
C++
27 lines
321 B
C++
#include "precompile.h"
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#include "smoke.h"
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#include "metamgr.h"
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#include "room.h"
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#include "collider.h"
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#include "obstacle.h"
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#include "player.h"
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Smoke::Smoke():Entity()
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{
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entity_type = ET_Smoke;
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}
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Smoke::~Smoke()
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{
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}
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void Smoke::Initialize()
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{
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Entity::Initialize();
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}
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void Smoke::Update(int delta_time)
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{
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}
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