20 lines
794 B
C++
20 lines
794 B
C++
#pragma once
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#include "cs_proto.pb.h"
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struct RoomFrameData
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{
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std::map<long long, std::set<unsigned short>> deleted_objects_hash;
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std::map<long long, std::set<unsigned short>> softdeleted_objects_hash;
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std::map<long long, ::google::protobuf::RepeatedPtrField<::cs::MFExplosion>> explosions_hash;
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std::map<long long, ::google::protobuf::RepeatedPtrField<::cs::MFSmoke>> smokes_hash;
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std::map<long long, ::google::protobuf::RepeatedPtrField<::cs::MFEmote>> emotes_hash;
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std::map<long long, ::google::protobuf::RepeatedPtrField<::cs::MFBullet>> bullets_hash;
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std::map<long long, ::google::protobuf::RepeatedPtrField<::cs::MFShot>> shots_hash;
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std::map<long long, ::google::protobuf::RepeatedPtrField<::cs::MFAirDrop>> airdrops_hash;
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};
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struct HumanFrameData
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{
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};
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