This commit is contained in:
wangwei01 2019-04-26 11:26:11 +08:00
parent f2d0ea5bb0
commit 966cf3b023
5 changed files with 67 additions and 34 deletions

View File

@ -4,7 +4,38 @@ ini_set('date.timezone','Asia/Shanghai');
require 'phpcommon/common.php';
define('TEAMID_KEY', 'team_uuid:');
//每日任务
define('QUEST_DAY_LOGIN', 71001);
define('QUEST_DAY_SHARE', 71002);
define('QUEST_DAY_FIGHT', 71003);
define('QUEST_DAY_SUPPLY', 71004);
define('QUEST_DAY_UPDATEEQUIP', 71005);
define('QUEST_DAY_TEAM', 71006);
define('QUEST_DAY_RANK', 71007);
define('QUEST_DAY_ALIVE', 71008);
define('QUEST_DAY_HARM', 71009);
define('QUEST_DAY_KILL', 71010);
define('QUEST_DAY_GAME', 71011);
define('QUEST_DAY_HELP', 71012);
define('QUEST_DAY_COMPLETE', 71013);
//成就
define('QUEST_SUM_LOGIN', 72001);
define('QUEST_SUM_SHARE', 72002);
define('QUEST_SUM_FIGHT', 72003);
define('QUEST_SUM_SUPPLY', 72004);
define('QUEST_SUM_EQUIPMAX', 72005);
define('QUEST_SUM_TEAM', 72006);
define('QUEST_SUM_TEAMWIM', 72007);
define('QUEST_SUM_FRITEAMWIN', 72008);
define('QUEST_SUM_ALIVE', 72009);
define('QUEST_SUM_HARM', 72010);
define('QUEST_SUM_KILL', 72011);
define('QUEST_SUM_SNIPEKILL', 72012);
define('QUEST_SUM_RIFLEKILL', 72013);
define('QUEST_SUM_PISTOLKILL', 72014);
define('QUEST_SUM_SUBMACKILL', 72015);
define('QUEST_SUM_GAME', 72016);
define('QUEST_SUM_HELP', 72017);
require 'config_loader.php';

View File

@ -57,13 +57,13 @@ class Quest{
if ($q['condition'] == 7 && $quest_type == 1) {
if($quest_num <= $q['value']) {
$quest_state = 1;
$this->triggerQuest(71013, 1, 1, $account_id);
$this->triggerQuest(QUEST_DAY_COMPLETE, 1, 1, $account_id);
}
} else {
if ($row['quest_num'] + $quest_num >= $q['value']) {
$quest_num = $q['value'];
$quest_state = 1;
$this->triggerQuest(71013, 1, 1, $account_id);
$this->triggerQuest(QUEST_DAY_COMPLETE, 1, 1, $account_id);
} else {
$quest_num = $row['quest_num'] + $quest_num;
$quest_state = 0;
@ -89,13 +89,13 @@ class Quest{
if ($q['condition'] == 7 && $quest_type == 1) {
if($quest_num <= $q['value']) {
$quest_state = 1;
$this->triggerQuest(71013, 1, 1, $account_id);
$this->triggerQuest(QUEST_DAY_COMPLETE, 1, 1, $account_id);
}
} else {
if ($quest_num >= $q['value']) {
$quest_num = $q['value'];
$quest_state = 1;
$this->triggerQuest(71013, 1, 1, $account_id);
$this->triggerQuest(QUEST_DAY_COMPLETE, 1, 1, $account_id);
}
}
$ret = $conn->execScript('INSERT INTO quest(accountid, quest_id, quest_num, quest_type, quest_state) ' .

View File

@ -151,9 +151,9 @@ class EquipController{
}
}
$quest = new classes\Quest();
$quest->triggerQuest(71005, 1, 1, $account_id);
$quest->triggerQuest(QUEST_DAY_UPDATEEQUIP, 1, 1, $account_id);
if ($e['equip_nextlevel'] == 10) {
$quest->triggerQuest(72005, 2, 1, $account_id);
$quest->triggerQuest(QUEST_SUM_EQUIPMAX, 2, 1, $account_id);
}
echo json_encode(array(
'errcode' => 0,

View File

@ -50,6 +50,7 @@ class RoleController{
'harm' => 0,
'add_HP' => 0,
'alive_time' => 0,
'coin_num' => 0,
));
} else {
echo json_encode(array(
@ -63,6 +64,7 @@ class RoleController{
'harm' => $row['harm'],
'add_HP' => $row['add_HP'],
'alive_time' => $row['alive_time'],
'coin_num' => $row['coin_num']
));
}
}
@ -160,33 +162,33 @@ class RoleController{
));
//刷新任务
$quest = new classes\Quest();
$quest->triggerQuest(71003, 1, 1, $account_id);
$quest->triggerQuest(71008, 1, $alive_time, $account_id);
$quest->triggerQuest(71009, 1, $harm, $account_id);
$quest->triggerQuest(71010, 1, $kills, $account_id);
$quest->triggerQuest(71011, 1, 1, $account_id);
$quest->triggerQuest(71012, 1, $rescue_member, $account_id);
$quest->triggerQuest(72003, 1, 1, $account_id);
$quest->triggerQuest(72009, 1, $alive_time, $account_id);
$quest->triggerQuest(72010, 1, $harm, $account_id);
$quest->triggerQuest(72011, 1, $kills, $account_id);
$quest->triggerQuest(72016, 1, 1, $account_id);
$quest->triggerQuest(72017, 1, $rescue_member, $account_id);
$quest->triggerQuest(72012, 1, $snipe_kill, $account_id);
$quest->triggerQuest(72013, 1, $rifle_kill, $account_id);
$quest->triggerQuest(72014, 1, $pistol_kill, $account_id);
$quest->triggerQuest(72015, 1, $submachine_kill, $account_id);
$quest->triggerQuest(QUEST_DAY_FIGHT, 1, 1, $account_id);
$quest->triggerQuest(QUEST_DAY_ALIVE, 1, $alive_time, $account_id);
$quest->triggerQuest(QUEST_DAY_HARM, 1, $harm, $account_id);
$quest->triggerQuest(QUEST_DAY_KILL, 1, $kills, $account_id);
$quest->triggerQuest(QUEST_DAY_GAME, 1, 1, $account_id);
$quest->triggerQuest(QUEST_DAY_HELP, 1, $rescue_member, $account_id);
$quest->triggerQuest(QUEST_SUM_FIGHT, 1, 1, $account_id);
$quest->triggerQuest(QUEST_SUM_ALIVE, 1, $alive_time, $account_id);
$quest->triggerQuest(QUEST_SUM_HARM, 1, $harm, $account_id);
$quest->triggerQuest(QUEST_SUM_KILL, 1, $kills, $account_id);
$quest->triggerQuest(QUEST_SUM_GAME, 1, 1, $account_id);
$quest->triggerQuest(QUEST_SUM_HELP, 1, $rescue_member, $account_id);
$quest->triggerQuest(QUEST_SUM_SNIPEKILL, 1, $snipe_kill, $account_id);
$quest->triggerQuest(QUEST_SUM_RIFLEKILL, 1, $rifle_kill, $account_id);
$quest->triggerQuest(QUEST_SUM_PISTOLKILL, 1, $pistol_kill, $account_id);
$quest->triggerQuest(QUEST_SUM_SUBMACKILL, 1, $submachine_kill, $account_id);
if ($team_status != 0 && $rank <= 5) {
$quest->triggerQuest(71007, 1, 1, $account_id);
$quest->triggerQuest(QUEST_DAY_RANK, 1, 1, $account_id);
}
if ($team_status == 1 && $rank == 1) {
$quest->triggerQuest(72007, 1, 1, $account_id);
$quest->triggerQuest(QUEST_SUM_TEAMWIM, 1, 1, $account_id);
}
if ($team_status == 2) {
$quest->triggerQuest(71006, 1, 1, $account_id);
$quest->triggerQuest(72006, 1, 1, $account_id);
$quest->triggerQuest(QUEST_DAY_TEAM, 1, 1, $account_id);
$quest->triggerQuest(QUEST_SUM_TEAM, 1, 1, $account_id);
if ($rank == 1) {
$quest->triggerQuest(72008, 1, 1, $account_id);
$quest->triggerQuest(QUEST_SUM_FRITEAMWIN, 1, 1, $account_id);
}
}
}
@ -237,8 +239,8 @@ class RoleController{
return;
}
$quest = new classes\Quest();
$quest->triggerQuest(71002, 1, 1, $account_id);
$quest->triggerQuest(72002, 1, 1, $account_id);
$quest->triggerQuest(QUEST_DAY_SHARE, 1, 1, $account_id);
$quest->triggerQuest(QUEST_SUM_SHARE, 1, 1, $account_id);
}
}

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@ -70,8 +70,8 @@ class SignController{
':coin_num' => $num
));
$quest = new classes\Quest();
$quest->triggerQuest(71001, 1, 1, $account_id);
$quest->triggerQuest(72001, 2, 1, $account_id);
$quest->triggerQuest(QUEST_DAY_LOGIN, 1, 1, $account_id);
$quest->triggerQuest(QUEST_SUM_LOGIN, 2, 1, $account_id);
} else {
if (phpcommon\getdayseconds(time()) - phpcommon\getdayseconds($row['sign_time']) > 0) {
$sign_days = $row['sign_days'] + 1;
@ -99,8 +99,8 @@ class SignController{
':coin_num' => $num
));
$quest = new classes\Quest();
$quest->triggerQuest(71001, 1, 1, $account_id);
$quest->triggerQuest(72001, 2, 1, $account_id);
$quest->triggerQuest(QUEST_DAY_LOGIN, 1, 1, $account_id);
$quest->triggerQuest(QUEST_SUM_LOGIN, 2, 1, $account_id);
//刷新每日任务
$rowCount = $conn->execQueryRowCount('SELECT * FROM quest WHERE accountid=:accountid;',
array(