$mysql_conf['host'], 'port' => $mysql_conf['port'], 'user' => $mysql_conf['user'], 'passwd' => $mysql_conf['passwd'], 'dbname' => 'gamedb2001_' . $mysql_conf['instance_id'] )); return $conn; } public function roleInfo() { $account_id = $_REQUEST['account_id']; $conn = $this->getMysql($account_id); if (!$conn) { phpcommon\sendError(ERR_USER_BASE + 1, '没有这个玩家'); return; } $row = $conn->execQueryOne('SELECT * FROM user WHERE accountid=:accountid;', array( ':accountid' => $account_id )); if (!$row) { $ret = $conn->execScript('INSERT INTO user(accountid, rank, game_times, win_times, kills, harm, add_HP, alive_time, coin_num, integral, kill_his, alive_time_his, harm_his, add_HP_his) ' . ' VALUES(:accountid, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);', array( ':accountid' => $account_id )); if (!$ret) { die(); return; } echo json_encode(array( 'errcode' => 0, 'errmsg' => '', 'game_times' => 0, 'win_times' => 0, 'high_kill' => 0, 'kills' => 0, 'high_harm' => 0, 'harm' => 0, 'add_HP' => 0, 'alive_time' => 0, 'coin_num' => 0, )); } else { echo json_encode(array( 'errcode' => 0, 'errmsg' => '', 'game_times' => $row['game_times'], 'win_times' => $row['win_times'], 'high_kill' => $row['kill_his'], 'kills' => $row['kills'], 'high_harm' => $row['harm_his'], 'harm' => $row['harm'], 'add_HP' => $row['add_HP'], 'alive_time' => $row['alive_time'], 'coin_num' => $row['coin_num'] )); } } public function battleReport() { $account_id = $_REQUEST['account_id']; //账号 $map_name = $_REQUEST['map_name']; //地图名 $game_time = $_REQUEST['game_time']; //游戏结束时间 $hurt = $_REQUEST['hurt']; //承受伤害 $rank = $_REQUEST['rank']; //排名 $kills = $_REQUEST['kills']; //击杀数 $harm = $_REQUEST['harm']; //伤害 $add_HP = $_REQUEST['add_HP']; //治疗量 $alive_time = $_REQUEST['alive_time']; //存活时间 $team_status = $_REQUEST['team_status']; //是否是组队状态 $snipe_kill = $_REQUEST['snipe_kill']; //狙击枪击杀数 $rifle_kill = $_REQUEST['rifle_kill']; //步枪击杀数 $pistol_kill = $_REQUEST['pistol_kill']; //手枪击杀数 $submachine_kill = $_REQUEST['submachine_kill'];//冲锋枪击杀数 $rescue_member = $_REQUEST['rescue_member']; //救起队友次数 $conn = $this->getMysql($account_id); $kill_his = $kills; $harm_his = $harm; $alive_time_his = $alive_time; $add_HP_his = $add_HP; $coin_num = $_REQUEST['coin_num']; //金币 $integral = $_REQUEST['score']; //积分 if (!$conn) { phpcommon\sendError(ERR_USER_BASE + 1, '没有这个玩家'); return; } $row = $conn->execQueryOne('SELECT * FROM user WHERE accountid=:accountid;', array( ':accountid' => $account_id )); if (!$row) { if ($rank == 1) { $win_times = 1; } else { $win_times = 0; } $ret = $conn->execScript('INSERT INTO user(accountid, game_times, win_times, kills, harm, add_HP, alive_time, kill_his, alive_time_his, harm_his, add_HP_his, coin_num, integral) ' . ' VALUES(:accountid, :game_times, :win_times, :kills, :harm, :add_HP, :alive_time, :kill_his, :alive_time_his, :harm_his, :add_HP_his, :coin_num, :integral);', array( ':accountid' => $account_id, ':game_times' => 1, ':win_times' => $win_times, ':kills' => $kills, ':harm' => $harm, ':add_HP' => $add_HP, ':alive_time' => $alive_time, ':kill_his' => $kill_his, ':alive_time_his' => $alive_time_his, ':harm_his' => $harm_his, ':add_HP_his' => $add_HP_his, ':coin_num' => $coin_num, ':integral' => $integral )); if (!$ret) { die(); return; } } else { if ($kills < $row['kill_his']) { $high_kill = $row['kill_his']; } if ($harm < $row['harm_his']) { $high_harm = $row['harm_his']; } if ($rank == 1) { $row['win_times']++; } if ($alive_time_his < $row['alive_time_his']) { $alive_time_his = $row['alive_time_his']; } if ($add_HP_his < $row['add_HP_his']) { $add_HP_his = $row['add_HP_his']; } $ret = $conn->execScript('UPDATE user SET game_times=:game_times, win_times=:win_times, kills=:kills, harm=:harm, add_HP=:add_HP, alive_time=:alive_time, kill_his=:kill_his, alive_time_his=:alive_time_his, harm_his=:harm_his, add_HP_his=:add_HP_his, coin_num=:coin_num, integral=:integral ' . ' WHERE accountid=:accountid;', array( ':game_times' => $row['game_times']++, ':win_times' => $row['win_times'], ':kill_his' => $kill_his, ':kills' => $row['kills'] + $kills, ':harm_his' => $harm_his, ':harm' => $row['harm'] + $harm, ':add_HP' => $row['add_HP'] + $add_HP, ':alive_time' => $row['alive_time'] + $alive_time, ':alive_time_his' => $alive_time_his, ':add_HP_his' => $add_HP_his, ':accountid' => $account_id, ':coin_num' => $row['coin_num'] + $coin_num, ':integral' => $row['integral'] + $integral )); if (!$ret) { die(); return; } } //插入历史记录 $ret = $conn->execScript('INSERT INTO history_record(accountid, map_name, game_time, rank, kills, harms, hurts, alive_time) ' . ' VALUES(:accountid, :map_name, :game_time, :rank, :kills, :harms, :hurts, :alive_time);', array( ':accountid' => $account_id, ':map_name' => $map_name, ':game_time' => $game_time, ':rank' => $rank, ':kills' => $kills, ':harms' => $harm, ':hurts' => $hurt, ':alive_time' => $alive_time, )); if (!$ret) { die(); return; } //刷新任务 $quest = new classes\Quest(); $quest->triggerQuest(QUEST_DAY_FIGHT, 1, 1, $account_id); $quest->triggerQuest(QUEST_DAY_ALIVE, 1, $alive_time, $account_id); $quest->triggerQuest(QUEST_DAY_HARM, 1, $harm, $account_id); $quest->triggerQuest(QUEST_DAY_KILL, 1, $kills, $account_id); $quest->triggerQuest(QUEST_DAY_GAME, 1, 1, $account_id); $quest->triggerQuest(QUEST_DAY_HELP, 1, $rescue_member, $account_id); $quest->triggerQuest(QUEST_SUM_FIGHT, 1, 1, $account_id); $quest->triggerQuest(QUEST_SUM_ALIVE, 1, $alive_time, $account_id); $quest->triggerQuest(QUEST_SUM_HARM, 1, $harm, $account_id); $quest->triggerQuest(QUEST_SUM_KILL, 1, $kills, $account_id); $quest->triggerQuest(QUEST_SUM_GAME, 1, 1, $account_id); $quest->triggerQuest(QUEST_SUM_HELP, 1, $rescue_member, $account_id); $quest->triggerQuest(QUEST_SUM_SNIPEKILL, 1, $snipe_kill, $account_id); $quest->triggerQuest(QUEST_SUM_RIFLEKILL, 1, $rifle_kill, $account_id); $quest->triggerQuest(QUEST_SUM_PISTOLKILL, 1, $pistol_kill, $account_id); $quest->triggerQuest(QUEST_SUM_SUBMACKILL, 1, $submachine_kill, $account_id); if ($team_status != 0 && $rank <= 5) { $quest->triggerQuest(QUEST_DAY_RANK, 1, 1, $account_id); } if ($team_status == 1 && $rank == 1) { $quest->triggerQuest(QUEST_SUM_TEAMWIM, 1, 1, $account_id); } if ($team_status == 2) { $quest->triggerQuest(QUEST_DAY_TEAM, 1, 1, $account_id); $quest->triggerQuest(QUEST_SUM_TEAM, 1, 1, $account_id); if ($rank == 1) { $quest->triggerQuest(QUEST_SUM_FRITEAMWIN, 1, 1, $account_id); } } echo json_encode(array( 'errcode' => 0, 'errmsg' => '', 'kill_his' => $kill_his, 'alive_time_his' => $alive_time_his, 'harm_his' => $harm_his, 'add_HP_his' => $add_HP_his )); } public function historyRecord() { $account_id = $_REQUEST['account_id']; $conn = $this->getMysql($account_id); $record_list = array(); if (!$conn) { phpcommon\sendError(ERR_BASE_USER + 1, '没有这个玩家'); return; } $rowCount = $conn->execQueryRowCount('SELECT * FROM history_record WHERE accountid=:accountid;', array( ':accountid' => $account_id )); if ($rowCount != 0) { $rows = $conn->execQuery('SELECT * FROM history_record WHERE accountid=:account_id;', array( ':account_id' => $account_id )); foreach ($rows as $row) { array_push($record_list, array( 'map_name' => $row['map_name'], 'game_time' => $row['game_time'], 'rank' => $row['rank'], 'kills' => $row['kills'], 'harms' => $row['harms'], 'hurts' => $row['hurts'], 'alive_time' => $row['alive_time'] )); } } echo json_encode(array( 'errcode' => 0, 'errmsg' => '', 'record_list' => $record_list )); } public function shareGame() { $account_id = $_REQUEST['account_id']; $conn = $this->getMysql($account_id); if (!$conn) { phpcommon\sendError(ERR_BASE_USER + 1, '没有这个玩家'); return; } $quest = new classes\Quest(); $quest->triggerQuest(QUEST_DAY_SHARE, 1, 1, $account_id); $quest->triggerQuest(QUEST_SUM_SHARE, 1, 1, $account_id); } public function historyInfo() { $account_id = $_REQUEST['account_id']; $conn = $this->getMysql($account_id); if (!$conn) { phpcommon\sendError(ERR_BASE_USER + 1, '没有这个玩家'); return; } $row = $conn->execQueryOne('SELECT * FROM user WHERE accountid=:accountid;', array( ':accountid' => $account_id )); if (!$row) { phpcommon\sendError(ERR_USER_BASE + 1, '没有这个玩家'); return; } echo json_encode(array( 'errcode' => 0, 'errmsg' => '', 'kill_his' => $row['kill_his'], 'alive_time_his' => $row['alive_time_his'], 'harm_his' => $row['harm_his'], 'add_HP_his' => $row['add_HP_his'] )); } } ?>