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@ -1400,11 +1400,17 @@ void Human::ProcBuffEffect(Buff* buff)
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void Human::OnAttack()
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{
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if (HasBuffEffect(BET_Hide)) {
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RemoveBuffByEffectId(BET_Hide);
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}
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GrassTempShow();
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}
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void Human::OnHit()
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{
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if (HasBuffEffect(BET_Hide)) {
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RemoveBuffByEffectId(BET_Hide);
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}
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GrassTempShow();
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}
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