房间人数改为8
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@ -23,7 +23,7 @@
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#include "hero.h"
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#include "hero.h"
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#include "gamelog.h"
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#include "gamelog.h"
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const int ROOM_MAX_PLAYER_NUM = 50;
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const int ROOM_MAX_PLAYER_NUM = 8;
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static long long RoomXGetTickCount(void* context)
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static long long RoomXGetTickCount(void* context)
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{
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{
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