This commit is contained in:
aozhiwei 2019-07-20 14:40:19 +08:00
parent ec39cb553c
commit 8e66fe2b1d
14 changed files with 60 additions and 80 deletions

View File

@ -29,7 +29,7 @@ public:
if (buflen - offset < sizeof(f8::WSProxyPackHead_C) + p->packlen) {
break;
}
App::Instance()->AddSocketMsg(SF_GameGate,
App::Instance()->AddSocketMsg(kSFGameGate,
(socket_handle << 16) + p->socket_handle,
p->ip_saddr,
p->msgid,
@ -52,7 +52,7 @@ public:
virtual void OnRawHttpGet(const std::string& url, const std::string& querystr,
std::string& response) override
{
App::Instance()->AddIMMsg(IM_ExecGM,
App::Instance()->AddIMMsg(kIM_ExecGM,
a8::XParams()
.SetSender(socket_handle)
.SetParam1(url)
@ -63,7 +63,7 @@ public:
virtual void OnDisConnect() override
{
App::Instance()->AddIMMsg(IM_ClientSocketDisconnect,
App::Instance()->AddIMMsg(kIM_ClientSocketDisconnect,
a8::XParams()
.SetSender(socket_handle)
.SetParam1(1));

View File

@ -118,7 +118,7 @@ void AndroidAI::DoMove()
void AndroidAI::DoAttack()
{
Human* hum = (Human*)owner;
if (hum->room->gas_data.gas_mode == GasInactive) {
if (hum->room->gas_data.gas_mode == kGasInactive) {
return;
}
if (hum->HasBuffEffect(BET_Vertigo) || hum->HasBuffEffect(BET_Dcgr)) {

View File

@ -41,7 +41,7 @@ void Android::Initialize()
void Android::Update(int delta_time)
{
if (action_type != AT_None) {
if (action_type != kAT_None) {
UpdateAction();
}
ai->Update(delta_time);

View File

@ -367,7 +367,7 @@ void App::DispatchMsg()
hdr.offset = 0;
hdr.ip_saddr = pdelnode->ip_saddr;
switch (pdelnode->sockfrom) {
case SF_GameGate:
case kSFGameGate:
{
ProcessGameGateMsg(hdr);
}
@ -445,12 +445,12 @@ void App::ProcessIMMsg()
delete param;
}
break;
case IM_ClientSocketDisconnect:
case kIM_ClientSocketDisconnect:
{
PlayerMgr::Instance()->OnClientDisconnect(pdelnode->params);
}
break;
case IM_ExecGM:
case kIM_ExecGM:
{
HandlerMgr::Instance()->ProcGMMsg(pdelnode->params.param3,
pdelnode->params.sender,

View File

@ -2,18 +2,18 @@
enum SocketFrom_e
{
SF_GameGate,
kSFGameGate,
};
enum InnerMesssage_e
{
IM_ClientSocketDisconnect = 100,
IM_PlayerOffline,
IM_ExecGM,
IM_DBSConnDisconnect,
IM_BSConnDisconnect,
IM_LoadConfig,
IM_HttpResponse,
kIM_ClientSocketDisconnect = 100,
kIM_PlayerOffline,
kIM_ExecGM,
kIM_DBSConnDisconnect,
kIM_BSConnDisconnect,
kIM_LoadConfig,
kIM_HttpResponse,
};
//网络处理对象
@ -26,41 +26,23 @@ enum NetHandler_e
HID_GGListener,
};
enum PlayerState_e
{
PS_None
};
enum VirtualItemId_e
{
VID_Item_Gold = 50001,
VID_Item_Exp = 50002,
VID_Soul_Stone = 50018,
VID_Pickaxe = 50019
};
enum SyncData_e
{
SYNC_Data_Exp = 0,
};
enum DoorState_e
{
DoorStateClose = 0,
DoorStateOpen = 1
kDoorStateClose = 0,
kDoorStateOpen = 1
};
enum GasMode_e
{
GasInactive = 0,
GasStarted = 1,
kGasInactive = 0,
kGasStarted = 1,
};
enum ActionType_e
{
AT_None = 0,
AT_Reload = 1,
AT_UseItem = 2,
kAT_None = 0,
kAT_Reload = 1,
kAT_UseItem = 2,
};
enum InventorySlot_e
@ -181,6 +163,13 @@ enum BuffTriggerType_e
BTT_UseItem = 6 //使用道具触发
};
enum BuffTargetType_e
{
kBuffTargetSelf = 1, //自己
kBuffTargetFriendly = 2, //友军
kBuffTargetEnemy = 3, //敌军
};
enum BuffEffectType_e
{
BET_Begin = 0,
@ -216,7 +205,7 @@ enum HumanAttrType_e
HAT_Speed = 5,
HAT_ShotRange = 6,
HAT_ShotSpeed = 7,
HAT_ReloadSpeed = 8,
HkAT_ReloadSpeed = 8,
HAT_End
};

View File

@ -3,14 +3,6 @@
int g_hint_flags = 0;
bool Global::IsVirtualItem(int itemid)
{
return (itemid == VID_Item_Exp ||
itemid == VID_Item_Gold ||
itemid == VID_Soul_Stone ||
itemid == VID_Pickaxe);
}
time_t Global::BetweenDays(time_t time1, time_t time2)
{
return (time1 + g_time_zone*3600)/3600/24 - (time2 + g_time_zone*3600)/3600/24;

View File

@ -10,7 +10,6 @@ class Global : public a8::Singleton<Global>
friend class a8::Singleton<Global>;
public:
static bool IsVirtualItem(int itemid);
static bool IsTimeToReset(int time);
static time_t BetweenDays(time_t time1, time_t time2);
static time_t GetDaySeconds(time_t time, int incdays = 0);

View File

@ -78,7 +78,7 @@ float Human::GetSpeed()
}
}
float speed = ability.speed;
if (action_type == AT_Reload) {
if (action_type == kAT_Reload) {
speed = ability.reload_speed;
} else if (shot_hold) {
if (curr_weapon->weapon_idx == GUN_SLOT1 ||
@ -178,7 +178,7 @@ void Human::Shot()
return;
}
if (action_type == AT_Reload) {
if (action_type == kAT_Reload) {
CancelAction();
}
@ -403,7 +403,7 @@ void Human::AutoLoadingBullet(bool manual)
if ((curr_weapon->ammo <= 0 ||
(manual && curr_weapon->ammo < curr_weapon->GetClipVolume()))
) {
StartAction(AT_Reload,
StartAction(kAT_Reload,
curr_weapon->meta->i->reload_time(),
curr_weapon->weapon_id,
curr_weapon->weapon_idx);
@ -436,7 +436,7 @@ void Human::CancelAction()
void Human::ResetAction()
{
action_type = AT_None;
action_type = kAT_None;
action_duration = 0;
action_frameno = 0;
action_item_id = 0;
@ -699,7 +699,7 @@ void Human::FillMFActivePlayerData(cs::MFActivePlayerData* player_data)
{
{
player_data->set_action_type(action_type);
if (action_type != AT_None) {
if (action_type != kAT_None) {
int duration = std::max(0,
action_duration -
(int)((room->frame_no - action_frameno) * 1.0f / SERVER_FRAME_RATE) * 1000
@ -736,7 +736,7 @@ void Human::FillMFActivePlayerData(cs::MFActivePlayerData* player_data)
void Human::FillMFGasData(cs::MFGasData* gas_data)
{
gas_data->set_mode(room->gas_data.gas_mode);
if (room->gas_data.gas_mode == GasInactive) {
if (room->gas_data.gas_mode == kGasInactive) {
long long duration = MetaMgr::Instance()->gas_inactive_time * SERVER_FRAME_RATE -
(room->frame_no - room->gas_data.gas_start_frameno);
gas_data->set_duration(std::max(duration * 50, (long long)1000) / 1000);
@ -954,7 +954,7 @@ void Human::UpdateAction()
);
if (duration <= 0) {
switch (action_type) {
case AT_Reload:
case kAT_Reload:
{
if (curr_weapon->weapon_idx == action_target_id &&
curr_weapon->weapon_id == action_item_id
@ -965,7 +965,7 @@ void Human::UpdateAction()
}
}
break;
case AT_UseItem:
case kAT_UseItem:
{
}
break;
@ -1079,21 +1079,21 @@ void Human::TriggerBuff(MetaData::Skill* sender_skill_meta,
}
Human* hum = (Human*)entity;
switch (buff_meta->i->buff_target()) {
case 1: //自己
case kBuffTargetSelf: //自己
{
if (hum == this) {
hum->AddBuff(buff_meta);
}
}
break;
case 2: //友军
case kBuffTargetFriendly: //友军
{
if (hum->team_id == team_id) {
hum->AddBuff(buff_meta);
}
}
break;
case 3: //敌军
case kBuffTargetEnemy: //敌军
{
if (sender_skill_meta->i->skill_id() == 41008) {
hum->AddBuff(buff_meta);
@ -1418,7 +1418,7 @@ float* Human::GetAbilityById(int attr_id)
case HAT_ShotSpeed:
return &ability.shot_speed;
break;
case HAT_ReloadSpeed:
case HkAT_ReloadSpeed:
return &ability.reload_speed;
break;
default:

View File

@ -51,7 +51,7 @@ class Human : public Entity
std::string avatar_url;
bool dead = false;
bool disconnected = false;
ActionType_e action_type = AT_None;
ActionType_e action_type = kAT_None;
long long action_frameno = 0;
int action_duration = 0;
int action_item_id = 0;

View File

@ -54,7 +54,7 @@ void Obstacle::RecalcSelfCollider()
}
pos = old_pos;
}
if (door_state == DoorStateClose) {
if (door_state == kDoorStateClose) {
self_collider2_->_min = a8::Vec2(0.0f - door_state0->width() / 2.0f,
0.0f - door_state0->height() / 2.0f);
self_collider2_->_max = a8::Vec2(door_state0->width() / 2.0f, door_state0->height() / 2.0f);
@ -126,7 +126,7 @@ void Obstacle::FillMFObjectFull(cs::MFObjectFull* full_data)
p->set_door_new_state((int)door_state);
p->set_door_house_uniid(door_house_uniid);
p->set_door_house_id(building->meta->i->mapid());
if (door_state == DoorStateClose) {
if (door_state == kDoorStateClose) {
p->set_door_width(door_state0->width());
p->set_door_height(door_state0->height());
} else {

View File

@ -29,7 +29,7 @@ class Obstacle : public Entity
bool is_door = false;
int door_id = 0;
int door_open_times = 0;
DoorState_e door_state = DoorStateClose;
DoorState_e door_state = kDoorStateClose;
Building* building = nullptr;
int door_house_uniid = 0;
Human* master = nullptr;

View File

@ -86,7 +86,7 @@ void Player::Update(int delta_time)
if (use_item) {
UpdateUseItemIdx();
}
if (action_type != AT_None) {
if (action_type != kAT_None) {
UpdateAction();
}
if (spectate) {
@ -208,7 +208,7 @@ void Player::UpdateUseItemIdx()
void Player::UpdateSpectate()
{
if (room->gas_data.gas_mode == GasInactive) {
if (room->gas_data.gas_mode == kGasInactive) {
spectate = false;
return;
}
@ -260,12 +260,12 @@ void Player::ProcInteraction()
void Player::ObstacleInteraction(Obstacle* entity)
{
if (entity->is_door) {
if (entity->door_state == DoorStateClose) {
entity->door_state = DoorStateOpen;
if (entity->door_state == kDoorStateClose) {
entity->door_state = kDoorStateOpen;
entity->pos = a8::Vec2(entity->building->pos.x + entity->door_state1->x() - entity->building->meta->i->tilewidth() / 2.0,
entity->building->pos.y + entity->door_state1->y() - entity->building->meta->i->tileheight() / 2.0);
} else {
entity->door_state = DoorStateClose;
entity->door_state = kDoorStateClose;
entity->pos = a8::Vec2(entity->building->pos.x + entity->door_state0->x() - entity->building->meta->i->tilewidth() / 2.0,
entity->building->pos.y + entity->door_state0->y() - entity->building->meta->i->tileheight() / 2.0);
}

View File

@ -158,7 +158,7 @@ int Room::AliveCount()
void Room::AddPlayer(Player* hum)
{
assert(gas_data.gas_mode == GasInactive);
assert(gas_data.gas_mode == kGasInactive);
while (human_hash_.size() + 1 > ROOM_MAX_PLAYER_NUM) {
RandRemoveAndroid();
}
@ -206,7 +206,7 @@ int Room::AllocUniid()
void Room::ShuaAndroid()
{
if (gas_data.gas_mode != GasInactive) {
if (gas_data.gas_mode != kGasInactive) {
return;
}
int robot_min_num = MetaMgr::Instance()->GetSysParamAsInt("refresh_robot_min_num", 5);
@ -428,7 +428,7 @@ void Room::CreateBuilding(int thing_id, float building_x, float building_y)
entity->building = building;
entity->is_door = true;
entity->door_id = door_meta->door_id;
entity->door_state = DoorStateClose;
entity->door_state = kDoorStateClose;
entity->building = building;
entity->door_house_uniid = building->entity_uniid;
entity->door_state0 = door_meta->state0;
@ -721,7 +721,7 @@ int Room::GetAliveTeamNum()
bool Room::CanJoin(const std::string& accountid)
{
if (gas_data.gas_mode != GasInactive) {
if (gas_data.gas_mode != kGasInactive) {
return false;
}
if (accountid_hash_.find(accountid) != accountid_hash_.end()) {
@ -812,11 +812,11 @@ void Room::TouchEntityList(a8::XParams param,
void Room::UpdateGas()
{
switch (gas_data.gas_mode) {
case GasInactive:
case kGasInactive:
{
if (frame_no - gas_data.gas_start_frameno >=
MetaMgr::Instance()->gas_inactive_time * SERVER_FRAME_RATE) {
gas_data.gas_mode = GasStarted;
gas_data.gas_mode = kGasStarted;
gas_data.gas_start_frameno = frame_no;
if (human_hash_.size() < ROOM_MAX_PLAYER_NUM) {
CreateAndroid(ROOM_MAX_PLAYER_NUM - human_hash_.size());
@ -837,7 +837,7 @@ void Room::UpdateGas()
}
}
break;
case GasStarted:
case kGasStarted:
{
}
break;

View File

@ -29,7 +29,7 @@ namespace cs
struct GasData
{
GasMode_e gas_mode = GasInactive;
GasMode_e gas_mode = kGasInactive;
a8::Vec2 pos_old;
a8::Vec2 pos_old_bk;
a8::Vec2 pre_pos_old;