diff --git a/server/gameserver/human.cc b/server/gameserver/human.cc index 2a8cd03..786cfde 100644 --- a/server/gameserver/human.cc +++ b/server/gameserver/human.cc @@ -247,12 +247,12 @@ void Human::DirectShot(MetaData::Equip* bullet_meta) } if (bullet_meta->i->equip_subtype() == BulletType_Missile) { room->frame_event.AddBullet(this, bullet_meta->i->id(), - curr_weapon->weapon_lv, bullet_born_pos, attack_dir, + curr_weapon->weapon_lv, bullet_born_pos, bullet_dir, fly_distance, hit_time, skill_target_id); } else { room->frame_event.AddBullet(this, bullet_meta->i->id(), curr_weapon->weapon_lv, - bullet_born_pos, attack_dir, + bullet_born_pos, bullet_dir, fly_distance, hit_time); } if (room->BattleStarted()) {