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@ -125,7 +125,9 @@ void Human::FillMFObjectFull(cs::MFObjectFull* full_data)
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p->set_backpack(backpack);
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p->set_helmet(helmet);
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p->set_chest(chest);
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tankskin.ToPB(p->mutable_tankskin());
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if (tankskin.skin_id != 0) {
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tankskin.ToPB(p->mutable_tankskin());
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}
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curr_weapon->ToPB(p->mutable_weapon());
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#if 0
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p->set_energy_shield(energy_shield);
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