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@ -1718,7 +1718,6 @@ void Human::Revive()
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{
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dead = false;
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health = GetMaxHP();
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CheckGrass();
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{
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MetaData::Buff* buff_meta = MetaMgr::Instance()->GetBuff(1003);
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if (buff_meta) {
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@ -1728,6 +1727,7 @@ void Human::Revive()
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room->frame_event.AddRevive(this);
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room->OnHumanRevive(this);
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CheckGrass();
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use_skill = false;
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curr_skill_phase = 0;
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skill_dir = a8::Vec2();
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