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@ -139,7 +139,6 @@ class RoleController{
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public function battleReport()
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{
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error_log(json_encode($_REQUEST));
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$account_id = $_REQUEST['account_id']; //账号
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$conn = $this->getMysql($account_id);
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if (!$conn) {
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@ -176,7 +175,6 @@ class RoleController{
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':accountid' => $account_id
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));
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if (!$row) {
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error_log($row);
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phpcommon\sendError(ERR_USER_BASE + 1, '没有这个玩家1');
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return;
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}
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@ -189,7 +187,6 @@ class RoleController{
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if ($rank == 1) {
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$row['win_times']++;
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}
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error_log(33333333);
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$ret = $conn->execScript('UPDATE user SET game_times=:game_times, win_times=:win_times, kills=:kills, harm=:harm, kill_his=:kill_his, harm_his=:harm_his, score=:score, coin_num=:coin_num, modify_time=:modify_time, first_fight=1 ' .
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' WHERE accountid=:accountid;',
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array(
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@ -232,7 +229,6 @@ class RoleController{
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die();
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return;
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}
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error_log(222222);
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//刷新任务
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$quest = new classes\Quest();
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$quest->triggerQuest(QUEST_DAY_FIGHT, 1, 1, $account_id);
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@ -243,7 +239,6 @@ class RoleController{
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$quest->triggerQuest(QUEST_SUM_ALIVE, 2, $skill, $account_id);
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$quest->triggerQuest(QUEST_SUM_HARM, 2, $harm, $account_id);
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$quest->triggerQuest(QUEST_SUM_KILL, 2, $kills, $account_id);
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$quest->triggerQuest(QUEST_SUM_SKILL, 2, $skill, $account_id);
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$quest->triggerQuest(QUEST_SUM_TANK1KILL, 2, $tank1_kill, $account_id);
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$quest->triggerQuest(QUEST_SUM_TANK2KILL, 2, $tank2_kill, $account_id);
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$quest->triggerQuest(QUEST_SUM_TANK3KILL, 2, $tank3_kill, $account_id);
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@ -257,14 +252,12 @@ class RoleController{
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//额外奖励
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$times = $this->getRewardTimes($coin_num);
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$extra_coin = $coin_num * ($times - 1);
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error_log(11111111);
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$p_battle_reward = $this->getParameter(MAX_BATTLE_REWARD);
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if ($row['battle_re_times'] >= $p_battle_reward['param_value']) {
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$extra_drop = '10001:' . $extra_coin;
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} else {
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$extra_drop = '10001:' . $extra_coin . '|10002:1';
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}
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error_log($extra_drop);
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echo json_encode(array(
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'errcode' => 0,
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'errmsg' => '',
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