This commit is contained in:
aozhiwei 2020-05-26 09:51:27 +08:00
parent 48baafc4b0
commit 06652837e0
4 changed files with 19 additions and 1 deletions

View File

@ -105,6 +105,11 @@ void AndroidAI::DoMove()
if (owner->UpdatedTimes() % 2 == 0) {
Human* hum = (Human*)owner;
int speed = std::max(1, (int)hum->GetSpeed());
if (a8::HasBitFlag(hum->status, HS_NewBieNpc) &&
hum->room->frame_no - hum->enable_frameno < SERVER_FRAME_RATE * 8) {
hum->move_dir = hum->room->first_newbie->GetPos() - hum->GetPos();
hum->move_dir.Normalize();
}
for (int i = 0; i < speed; ++i) {
a8::Vec2 old_pos = hum->GetPos();
hum->SetPos(hum->GetPos() + hum->move_dir);

View File

@ -75,6 +75,7 @@ class Human : public MoveableEntity
long long poisoning_time = 0;
int lethal_weapon = 0;
long long join_frameno = 0;
long long enable_frameno = 0;
int status = 0;
float atk_add = 0.0f;
int emoji1 = 0;

View File

@ -358,6 +358,10 @@ DEFAULT_BORN_POINT_Y + rand() % 1500)
Human* Room::FindEnemy(Human* hum)
{
if (a8::HasBitFlag(hum->status, HS_NewBieNpc) &&
frame_no - hum->enable_frameno < SERVER_FRAME_RATE * 8) {
return first_newbie;
}
std::vector<Human*> enemys;
enemys.reserve(50);
EntitySubType_e sub_type = EST_Player;
@ -1656,6 +1660,9 @@ void Room::NotifyGameStart()
cs::SMGameStart msg;
for (auto& pair : accountid_hash_) {
pair.second->SendNotifyMsg(msg);
if (room_type == RT_NewBrid) {
first_newbie = pair.second;
}
}
xtimer.AddDeadLineTimerAndAttach(SERVER_FRAME_RATE * 1,
a8::XParams()
@ -1710,6 +1717,7 @@ void Room::EnableHuman(Human* target)
{
if (a8::HasBitFlag(target->status, HS_Disable)) {
a8::UnSetBitFlag(target->status, HS_Disable);
target->enable_frameno = frame_no;
moveable_hash_[target->entity_uniid] = target;
grid_service->AddHuman(target);
target->FindLocation();
@ -1954,7 +1962,9 @@ void Room::ProcShuaAndroid(int shua_time, int shua_num)
}
}
hum->SetPos(pos);
#if 0
a8::SetBitFlag(hum->status, HS_NewBieNpc);
#endif
EnableHuman(hum);
xtimer.AddDeadLineTimerAndAttach
(
@ -2012,8 +2022,9 @@ void Room::ProcDieAndroid(int die_time, int die_num)
for (size_t ii = i + 1; ii < alive_humans_copy.size(); ++ii) {
killer = alive_humans_copy[ii];
alive_humans.erase(alive_humans.begin() + ii);
alive_humans_copy.erase(alive_humans_copy.begin() + ii);
alive_humans.erase(alive_humans.begin() + i);
alive_humans_copy.erase(alive_humans_copy.begin() + ii);
alive_humans_copy.erase(alive_humans_copy.begin() + i);
break;
}
if (killer && (rand() % 100 < 70)) {

View File

@ -66,6 +66,7 @@ public:
std::vector<Building*>* buildings = nullptr;
xtimer_list* shua_android_timer = nullptr;
xtimer_list* die_android_timer = nullptr;
Human* first_newbie = nullptr;
~Room();
void Init();