This commit is contained in:
aozhiwei 2020-06-04 22:54:41 +08:00
parent 2112624943
commit 0959f92841

View File

@ -16,8 +16,10 @@ cs::SMUpdate* FrameMaker::MakeUpdateMsg(const Human* hum)
abort(); abort();
} }
#endif #endif
if (hum->IsPlayer()) {
itr->FillMFObjectFull(room, msg->add_full_objects()); itr->FillMFObjectFull(room, msg->add_full_objects());
} }
}
for (auto& itr : hum->part_objects) { for (auto& itr : hum->part_objects) {
Entity* entity = itr; Entity* entity = itr;
if (entity->IsDead(room) && if (entity->IsDead(room) &&