diff --git a/server/gameserver/framemaker.cc b/server/gameserver/framemaker.cc index 0f48e85..01403ac 100644 --- a/server/gameserver/framemaker.cc +++ b/server/gameserver/framemaker.cc @@ -27,7 +27,7 @@ cs::SMUpdate* FrameMaker::MakeUpdateMsg(const Human* hum) continue; } else { } - if (((Human*)hum)->GetPos().ManhattanDistance(entity->GetPos()) > VIEW_RANGE) { + if (((Human*)hum)->GetPos().ManhattanDistance(entity->GetPos()) > VIEW_RANGE + 100) { continue; } entity->FillMFObjectPart(room, (Human*)hum, msg->add_part_objects());