diff --git a/server/gameserver/android_new.ai.cc b/server/gameserver/android_new.ai.cc index c4fb0bc..b6c3ca6 100644 --- a/server/gameserver/android_new.ai.cc +++ b/server/gameserver/android_new.ai.cc @@ -424,6 +424,11 @@ void AndroidNewAI::UpdateNewAI() UpdateRandomWalk(); } break; + case ASE_Pursuit: + { + UpdatePursuit(); + } + break; default: { abort(); @@ -531,6 +536,11 @@ void AndroidNewAI::UpdateRandomWalk() } } +void AndroidNewAI::UpdatePursuit() +{ + +} + void AndroidNewAI::DoMoveNewAI() { Human* hum = (Human*)owner; diff --git a/server/gameserver/android_new.ai.h b/server/gameserver/android_new.ai.h index f171a22..b21833e 100644 --- a/server/gameserver/android_new.ai.h +++ b/server/gameserver/android_new.ai.h @@ -63,6 +63,7 @@ private: void UpdateThinking(); void UpdateAttack(); void UpdateRandomWalk(); + void UpdatePursuit(); void DoMoveNewAI(); void ChangeToStateNewAI(AndroidStateEx_e to_state); void DoShotNewAI();