From 1b294da213cc0a985bb3a82353765fd7c2aca1de Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Fri, 22 May 2020 15:12:19 +0800 Subject: [PATCH] =?UTF-8?q?=E6=B7=BB=E5=8A=A0=E5=A4=8D=E6=B4=BB=E8=B0=83?= =?UTF-8?q?=E8=AF=95=E4=BF=A1=E6=81=AF?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- server/gameserver/human.cc | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/server/gameserver/human.cc b/server/gameserver/human.cc index 3cf8571..e9d38a1 100644 --- a/server/gameserver/human.cc +++ b/server/gameserver/human.cc @@ -180,7 +180,15 @@ void Human::FillMFObjectFull(Room* room, cs::MFObjectFull* full_data) if (revive_timer) { countdown = std::ceil(room->xtimer.GetRemainTime(revive_timer) / SERVER_FRAME_RATE); } else { - a8::UdpLog::Instance()->Warning("Human::FillMFObjectfull revive_timer == nullptr", {}); + a8::UdpLog::Instance()->Warning("Human::FillMFObjectfull revive_timer == nullptr " + "dead_frameno:%d dead_times:%d alive_count:%d " + "room.frameno:%d", + { + dead_frameno, + dead_times, + room->AliveCount(), + room->frame_no + }); } countdown = std::max(0, countdown - kReviveTimeAdd); p->set_revive_countdown(countdown);