add creator_game_times
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@ -45,6 +45,7 @@ void Room::InitData(RoomInitInfo& init_info)
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room_idx_ = init_info.room_idx;
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room_uuid_ = init_info.room_uuid;
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room_type_ = init_info.room_type;
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creator_game_times_ = init_info.creator_game_times;
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map_tpl_name_ = init_info.map_tpl_name;
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grid_service = init_info.grid_service;
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@ -68,7 +69,7 @@ void Room::Init()
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CreateDropObjs();
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InitObstacleDatas();
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ShuaAndroid();
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if (room_type_ == RT_NewBrid) {
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if (room_type_ == RT_NewBrid && creator_game_times_ <= 0) {
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CreateLevel0RoomSpecThings();
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}
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#ifdef DEBUG
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@ -231,6 +231,7 @@ private:
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int level0room_born_point_uniid_ = 0;
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int level1room_born_point_uniid_ = 0;
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bool show_handed_ = false;
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int creator_game_times_ = 0;
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int current_teamid_ = 0;
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int current_uniid_ = FIXED_OBJECT_MAXID;
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@ -22,15 +22,16 @@
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const int ROOM_NUM_UP_LIMIT = 1000;
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const int HUM_NUM_DOWN_LIMIT = 1500;
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static RoomType_e GetHumanRoomType(const cs::CMJoin& msg)
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static RoomType_e GetHumanRoomType(const cs::CMJoin& msg, int& game_times)
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{
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game_times = 0;
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std::vector<std::string> tmp_strings;
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a8::Split(msg.pre_settlement_info(), tmp_strings, ',');
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if (tmp_strings.size() < 3) {
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return RT_NewBrid;
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}
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//游戏次数,吃鸡数,击杀数,段位
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int game_times = a8::XValue(tmp_strings[0]);
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game_times = a8::XValue(tmp_strings[0]);
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int rank = tmp_strings.size() > 3 ? a8::XValue(tmp_strings[3]).GetInt() : 0;
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#if 1
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#else
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@ -128,8 +129,9 @@ void RoomMgr::_CMJoin(f8::MsgHdr& hdr, const cs::CMJoin& msg)
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JoinErrorHandle(msg, 2, hdr.socket_handle);
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return;
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}
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RoomType_e self_room_type = GetHumanRoomType(msg);
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Room* room = GetJoinableRoom(msg, self_room_type);
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int game_times = 0;
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RoomType_e self_room_type = GetHumanRoomType(msg, game_times);
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Room* room = GetJoinableRoom(msg, self_room_type, game_times);
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if (!room) {
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JoinErrorHandle(msg, 3, hdr.socket_handle);
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return;
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@ -159,7 +161,7 @@ int RoomMgr::OverRoomNum()
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return over_room_hash_.size();
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}
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Room* RoomMgr::GetJoinableRoom(const cs::CMJoin& msg, const RoomType_e self_room_type)
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Room* RoomMgr::GetJoinableRoom(const cs::CMJoin& msg, const RoomType_e self_room_type, int game_times)
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{
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std::vector<std::vector<Room*>> group_rooms;
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for (int i = 0; i < RT_Max; ++i) {
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@ -179,17 +181,17 @@ Room* RoomMgr::GetJoinableRoom(const cs::CMJoin& msg, const RoomType_e self_room
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return group_rooms[self_room_type][rand() % group_rooms[self_room_type].size()];
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}
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if (self_room_type == RT_NewBrid) {
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return CreateRoom(self_room_type);
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return CreateRoom(self_room_type, game_times);
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}
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if (self_room_type == RT_MidBrid) {
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return CreateRoom(self_room_type);
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return CreateRoom(self_room_type, game_times);
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}
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for (int i = 0; i < RT_Max; ++i) {
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for (Room* room : group_rooms[i]) {
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return room;
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}
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}
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return CreateRoom(self_room_type);
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return CreateRoom(self_room_type, game_times);
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}
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Room* RoomMgr::GetRoomByUuid(long long room_uuid)
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@ -362,7 +364,7 @@ int RoomMgr::AllocRoomIdx()
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return current_room_idx_;
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}
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Room* RoomMgr::CreateRoom(RoomType_e room_type)
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Room* RoomMgr::CreateRoom(RoomType_e room_type, int game_times)
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{
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int room_idx = AllocRoomIdx();
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if (room_idx < 1) {
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@ -373,6 +375,7 @@ Room* RoomMgr::CreateRoom(RoomType_e room_type)
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init_info.room_idx = room_idx;
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init_info.room_uuid = App::Instance()->NewUuid();
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init_info.room_type = room_type;
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init_info.creator_game_times = game_times;
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if (GetRoomByUuid(init_info.room_uuid)) {
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abort();
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}
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@ -33,13 +33,13 @@ class RoomMgr : public a8::Singleton<RoomMgr>
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private:
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void InstallReportStateTimer();
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Room* GetRoomByIdx(int room_idx);
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Room* GetJoinableRoom(const cs::CMJoin& msg, const RoomType_e self_room_type);
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Room* GetJoinableRoom(const cs::CMJoin& msg, const RoomType_e self_room_type, int game_times);
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void ReportServerState(int instance_id, const std::string& host, int port);
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void FreeOverRoom(long long room_uuid);
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bool IsLimitJoin();
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int AllocRoomIdx();
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Room* CreateRoom(RoomType_e room_type);
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Room* CreateRoom(RoomType_e room_type, int game_times);
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void JoinErrorHandle(const cs::CMJoin& msg, int error_code, int socket_handle);
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private:
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@ -153,6 +153,7 @@ struct RoomInitInfo
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int room_idx = 0;
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long long room_uuid = 0;
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RoomType_e room_type = RT_NewBrid;
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int creator_game_times = 0;
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const MetaData::Map* map_meta = nullptr;
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std::string map_tpl_name;
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