diff --git a/server/gameserver/player.cc b/server/gameserver/player.cc index 2ddf0f9..98d9f71 100644 --- a/server/gameserver/player.cc +++ b/server/gameserver/player.cc @@ -724,11 +724,6 @@ void Player::HumanInteraction(Human* hum) void Player::ProcPrepareItems(const ::google::protobuf::RepeatedField< ::google::protobuf::int32 >& prepare_items) { std::set handled_items; - #if 1 - ::google::protobuf::RepeatedField< ::google::protobuf::int32 >* mutable_prepare_items = - (::google::protobuf::RepeatedField< ::google::protobuf::int32 >*)&prepare_items; - mutable_prepare_items->Add(12805); - #endif for (int equip_id : prepare_items) { if (handled_items.find(equip_id) != handled_items.end()) { continue;