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@ -11,6 +11,10 @@
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追击
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攻击
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巡逻
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1、当可以攻击的时候攻击
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2、当可追击时追击
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3、其他巡逻
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*/
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AndroidAI::~AndroidAI()
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{
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@ -914,6 +914,7 @@ void Human::DecHP(float dec_hp, int killer_id, const std::string& killer_name, i
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if (HasNoDownedTeammate()) {
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ability.hp = MetaMgr::Instance()->GetSysParamAsInt("downed_recover_hp");
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downed = true;
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CancelAction();
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DoGetDown();
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downed_timer = room->xtimer.AddRepeatTimerAndAttach(
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SERVER_FRAME_RATE,
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