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@ -1118,7 +1118,7 @@ bool Room::GenSmallCircle(a8::Vec2 big_circle_pos, float big_circle_rad, float s
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void Room::MatchTeam(Human* hum)
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void Room::MatchTeam(Human* hum)
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{
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{
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if (!hum->team_uuid.empty()) {
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if (!hum->team_uuid.empty() && GetRoomMode() != kZombieMode) {
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for (auto& pair : human_hash_) {
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for (auto& pair : human_hash_) {
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if (pair.second != hum) {
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if (pair.second != hum) {
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if (!hum->team_uuid.empty() && pair.second->team_uuid == hum->team_uuid) {
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if (!hum->team_uuid.empty() && pair.second->team_uuid == hum->team_uuid) {
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@ -1146,6 +1146,9 @@ void Room::MatchTeam(Human* hum)
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void Room::CombineTeam()
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void Room::CombineTeam()
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{
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{
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if (GetRoomMode() != kChiJiMode) {
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return;
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}
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std::map<int, size_t> need_combine_teams;
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std::map<int, size_t> need_combine_teams;
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std::map<int, size_t> need_combine_teams_copy;
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std::map<int, size_t> need_combine_teams_copy;
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