diff --git a/server/gameserver/room.cc b/server/gameserver/room.cc index 9991832..40f3d1f 100644 --- a/server/gameserver/room.cc +++ b/server/gameserver/room.cc @@ -201,8 +201,9 @@ void Room::AddPlayer(Player* hum) hum->AddBuff(buff_meta, 1); } #ifdef DEBUG - a8::UdpLog::Instance()->Debug("添加新手buff %s %s %d", + a8::UdpLog::Instance()->Debug("room_idx:%d 添加新手buff %s %s %d", { + room_idx, hum->account_id, hum->name, buff_id @@ -1756,8 +1757,9 @@ void Room::DisableHuman(Human* target) void Room::ShuaNewBieAndroid(Human* target) { #ifdef DEBUG - a8::UdpLog::Instance()->Debug("ShuaNewBieAndroid %s %s", + a8::UdpLog::Instance()->Debug("room_idx:%d ShuaNewBieAndroid %s %s", { + room_idx, target->account_id, target->name }); @@ -1933,8 +1935,9 @@ void Room::ProcShuaAndroid(int shua_time, int shua_num) return; } #ifdef DEBUG - a8::UdpLog::Instance()->Debug("ProcShuaAndroid shua_time:%d shua_num%d real_shua_num:%d", + a8::UdpLog::Instance()->Debug("ProcShuaAndroid room_idx:%d shua_time:%d shua_num%d real_shua_num:%d", { + room_idx, shua_time, shua_num, real_shua_num @@ -1993,8 +1996,9 @@ void Room::ProcShuaAndroid(int shua_time, int shua_num) void Room::ProcDieAndroid(int die_time, int die_num) { #ifdef DEBUG - a8::UdpLog::Instance()->Debug("ProcDieAndroid die_time:%d die_num:%d", + a8::UdpLog::Instance()->Debug("ProcDieAndroid room_idx:%d die_time:%d die_num:%d", { + room_idx, die_time, die_num });