修复切换坐骑子弹没更新问题

This commit is contained in:
aozhiwei 2020-10-21 10:31:15 +08:00
parent f24e49355b
commit 4ebeb286e9

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@ -2639,6 +2639,7 @@ void Human::ProcLootCar(Loot* entity, MetaData::Equip* item_meta)
if (car_.meta->i->buffid()) {
RemoveBuffById(car_.meta->i->buffid());
}
car_weapon = Weapon();
}
car_.car_uniid = entity->GetEntityUniId();
car_.car_id = item_meta->i->id();