修复切换坐骑子弹没更新问题
This commit is contained in:
parent
f24e49355b
commit
4ebeb286e9
@ -2639,6 +2639,7 @@ void Human::ProcLootCar(Loot* entity, MetaData::Equip* item_meta)
|
|||||||
if (car_.meta->i->buffid()) {
|
if (car_.meta->i->buffid()) {
|
||||||
RemoveBuffById(car_.meta->i->buffid());
|
RemoveBuffById(car_.meta->i->buffid());
|
||||||
}
|
}
|
||||||
|
car_weapon = Weapon();
|
||||||
}
|
}
|
||||||
car_.car_uniid = entity->GetEntityUniId();
|
car_.car_uniid = entity->GetEntityUniId();
|
||||||
car_.car_id = item_meta->i->id();
|
car_.car_id = item_meta->i->id();
|
||||||
|
Loading…
x
Reference in New Issue
Block a user