From 5c60fb5676cca741ba48a1e1fe04368b5f44175b Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Wed, 29 Jul 2020 15:38:20 +0800 Subject: [PATCH] =?UTF-8?q?=E9=AA=91=E4=B9=98=E7=8A=B6=E6=80=81=E4=B8=8B?= =?UTF-8?q?=E5=89=AA=E5=88=80=E6=8A=A2=E4=B8=8D=E8=87=AA=E5=8A=A8=E6=8D=A2?= =?UTF-8?q?=E5=AD=90=E5=BC=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- server/gameserver/player.cc | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/server/gameserver/player.cc b/server/gameserver/player.cc index 6bda5d7..9310826 100644 --- a/server/gameserver/player.cc +++ b/server/gameserver/player.cc @@ -552,7 +552,10 @@ void Player::LootInteraction(Loot* entity) weapon->ammo = 0; weapon->meta = item_meta; weapon->Recalc(); - AutoLoadingBullet(); + if (room->GetRoomMode() == kZombieMode && HasBuffEffect(kBET_Car)) { + } else { + AutoLoadingBullet(); + } need_sync_active_player = true; SyncAroundPlayers(__FILE__, __LINE__, __func__); }