From 6eadc4c999fb720d7341562f27ce6d5e65c823a4 Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Fri, 24 Jul 2020 14:56:37 +0800 Subject: [PATCH] rename kBET_Jump -> kBET_TurnOver --- server/gameserver/constant.h | 5 ++++- server/gameserver/human.cc | 2 +- 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/server/gameserver/constant.h b/server/gameserver/constant.h index 32c6d01..77a48bd 100755 --- a/server/gameserver/constant.h +++ b/server/gameserver/constant.h @@ -118,7 +118,7 @@ enum BuffEffectType_e { kBET_Begin = 0, kBET_ChgAttr = 1, //改变属性 - kBET_Jump = 2, //翻滚 + kBET_TurnOver = 2, //翻滚 kBET_Car = 3, //骑乘 kBET_Invincible = 4, //无敌 kBET_Camouflage = 5, //伪装 @@ -133,6 +133,9 @@ enum SkillFunc_e { kSkill_FuncNone = 0, kSkill_TurnOver = 1, + kSkill_JumpTo = 2, + kSkill_Shot = 3, + kSkill_Pull = 4, kSkill_FuncEnd }; diff --git a/server/gameserver/human.cc b/server/gameserver/human.cc index 429619e..f996f0e 100644 --- a/server/gameserver/human.cc +++ b/server/gameserver/human.cc @@ -2881,7 +2881,7 @@ void Human::ProcBuffEffect(Buff* buff) RecalcBuffAttr(); } break; - case kBET_Jump: + case kBET_TurnOver: { if (curr_skill_phase < skill_meta_->phases.size()) { MetaData::SkillPhase* phase = &skill_meta_->phases[curr_skill_phase];