添加mapmgr调试日志
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@ -33,11 +33,19 @@ void MapMgr::Init()
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map_meta_->i->map_height() / MAP_GRID_WIDTH,
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MAP_GRID_WIDTH);
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CreateThings();
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a8::UdpLog::Instance()->Info("current_uniid:%d loots:%d spawn_points:%d\n",
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a8::UdpLog::Instance()->Info
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("current_uniid:%d loots:%d spawn_points:%d "
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"building_num:%d obstalce_num:%d obstacle0_num:%d "
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"obstacle1_num:%d obstacle2_num:%d",
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{
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current_uniid_,
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loots_.size(),
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spawn_points_.size()
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spawn_points_.size(),
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building_num_,
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obstacle_num_,
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obstacle0_num_,
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obstacle1_num_,
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obstacle2_num_,
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});
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if (current_uniid_ >= FIXED_OBJECT_MAXID) {
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abort();
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@ -152,6 +160,7 @@ void MapMgr::CreateBuilding(int thing_id, float building_x, float building_y)
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building->Initialize();
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uniid_hash_[building->GetEntityUniId()] = building;
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grid_service_->AddPermanentEntity(building);
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++building_num_;
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for (size_t door_idx = 0; door_idx < building_meta->doors.size(); ++door_idx) {
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if (door_idx >= 0 && door_idx < building->meta->doors.size()) {
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MetaData::Building::Door* door_meta = &building->meta->doors[door_idx];
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@ -200,6 +209,30 @@ Obstacle* MapMgr::InternalCreateObstacle(int id, float x, float y,
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}
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uniid_hash_[entity->GetEntityUniId()] = entity;
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grid_service_->AddPermanentEntity(entity);
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{
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switch (thing->i->attack_type()) {
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case 0:
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{
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++obstacle0_num_;
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}
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break;
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case 1:
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{
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++obstacle1_num_;
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}
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break;
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case 2:
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{
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++obstacle2_num_;
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}
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break;
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default:
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{
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}
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break;
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}
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++obstacle_num_;
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}
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return entity;
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}
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return nullptr;
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@ -47,4 +47,10 @@ class MapMgr : public a8::Singleton<MapMgr>
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std::vector<MetaData::MapTplThing*> loots_;
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std::vector<Building*> buildings_;
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std::vector<MetaData::MapTplThing*> level0room_spec_things_;
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int building_num_ = 0;
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int obstacle_num_ = 0;
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int obstacle0_num_ = 0;
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int obstacle1_num_ = 0;
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int obstacle2_num_ = 0;
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};
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