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@ -716,8 +716,10 @@ void AndroidNewAI::DoShotNewAI()
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shot_dir.Rotate(ai_meta->i->shot_offset_angle() / -180.0f);
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shot_dir.Rotate(ai_meta->i->shot_offset_angle() / -180.0f);
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}
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}
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}
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}
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a8::Vec2 old_attack_dir = myself->attack_dir;
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myself->attack_dir = shot_dir;
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myself->attack_dir = shot_dir;
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myself->Shot(shot_dir, shot_ok);
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myself->Shot(shot_dir, shot_ok);
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myself->attack_dir = old_attack_dir;
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if (shot_ok) {
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if (shot_ok) {
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if (node_.shot_times <= 0) {
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if (node_.shot_times <= 0) {
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node_.start_shot_frameno = myself->room->GetFrameNo();
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node_.start_shot_frameno = myself->room->GetFrameNo();
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@ -2914,7 +2914,7 @@ void Room::InitAndroidAI()
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for (Android* hum : androids) {
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for (Android* hum : androids) {
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#ifdef DEBUG
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#ifdef DEBUG
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#if 0
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#if 0
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hum->SetAiLevel(2);
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hum->SetAiLevel(3);
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continue;
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continue;
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#endif
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#endif
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#endif
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#endif
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