From 7ba43acd3dd69fe4d4d576a26b867af4751e78fb Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Fri, 31 Jul 2020 19:40:29 +0800 Subject: [PATCH] 1 --- server/gameserver/human.cc | 4 ++-- server/gameserver/zombiemode.ai.cc | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/server/gameserver/human.cc b/server/gameserver/human.cc index e6ddf90..3a0adaa 100644 --- a/server/gameserver/human.cc +++ b/server/gameserver/human.cc @@ -2967,9 +2967,9 @@ void Human::ProcBuffEffect(Human* caster, Buff* buff) car_weapon.weapon_idx = 100; car_weapon.weapon_id = car_weapon_meta->i->id(); car_weapon.weapon_lv = 1; - car_weapon.ammo = 1; car_weapon.meta = car_weapon_meta; car_weapon.Recalc(); + car_weapon.ammo = car_weapon.GetClipVolume(); } } } @@ -3943,9 +3943,9 @@ void Human::OnChgToTerminator() weapon->weapon_idx = i; weapon->weapon_id = weapon_meta->i->id(); weapon->weapon_lv = 1; - weapon->ammo = 1; weapon->meta = weapon_meta; weapon->Recalc(); + weapon->ammo = weapon->GetClipVolume(); if (i == 0) { default_weapon = *weapon; } diff --git a/server/gameserver/zombiemode.ai.cc b/server/gameserver/zombiemode.ai.cc index a61a8c4..3b11194 100644 --- a/server/gameserver/zombiemode.ai.cc +++ b/server/gameserver/zombiemode.ai.cc @@ -412,7 +412,7 @@ Human* ZombieModeAI::GetTarget() target = nullptr; } #endif - #if 1 + #if 0 if (target->IsPlayer()) { target = nullptr; }