This commit is contained in:
aozhiwei 2020-07-29 20:53:44 +08:00
parent c8618d3dea
commit 9153944fd2
3 changed files with 18 additions and 5 deletions

View File

@ -3759,6 +3759,8 @@ void Human::OnMetaChange()
curr_weapon = &weapons[0];
}
}
ability.hp = meta->i->health() + (spec_weapon.meta ? spec_weapon.GetAttrValue(kHAT_MaxHp) : 0);
RecalcBaseAttr();
skill_meta_ = MetaMgr::Instance()->GetSkill(meta->i->active_skill());
ResetSkill();
MetaData::Skill* passive_skill_meta = MetaMgr::Instance()->GetSkill(meta->i->passive_skill());

View File

@ -1988,7 +1988,7 @@ long long Room::GetGasInactiveTime()
if (f8::IsTestEnv()) {
return MetaMgr::Instance()->zbmode_gas_inactive_time + 10000;
} else {
return 5 + 100;
return 5;
}
#else
return MetaMgr::Instance()->zbmode_gas_inactive_time;
@ -2661,7 +2661,7 @@ void Room::AddPlayerPostProc(Player* hum)
RandRemoveAndroid();
}
if (GetRoomMode() == kZombieMode) {
#if 1
#if 0
hum->ChangeToRace(kZombieRace, 3);
#else
hum->ChangeToRace(kHumanRace, 1);

View File

@ -210,6 +210,11 @@ void ZombieModeAI::UpdateAttack()
}
return;
}
#if 0
if (myself->GetRace() == kHumanRace) {
return;
}
#endif
//攻击逻辑
switch (node_->ai_meta->i->attack_type()) {
case kShotClick:
@ -257,7 +262,7 @@ void ZombieModeAI::UpdatePursuit()
if (distance < GetAttackRange()) {
ChangeToState(ZSE_Attack);
} else {
if (node_->exec_frame_num > 100 * 2) {
if (node_->exec_frame_num > SERVER_FRAME_RATE * 3) {
ChangeToState(ZSE_RandomWalk);
}
}
@ -474,9 +479,15 @@ void ZombieModeAI::DoSkill()
int ZombieModeAI::GetAttackTimes()
{
Human* myself = (Human*)owner;
int attack_times = 0;
if (myself->curr_weapon) {
return std::min(node_->ai_meta->i->attack_times(), myself->curr_weapon->GetClipVolume());
attack_times = std::min(node_->ai_meta->i->attack_times(), myself->curr_weapon->GetClipVolume());
} else {
return node_->ai_meta->i->attack_times();
attack_times = node_->ai_meta->i->attack_times();
}
if (attack_times <= 0) {
return 9999;
} else {
return 0;
}
}