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@ -457,6 +457,11 @@ int Room::CreateLoot(int equip_id, a8::Vec2 pos, int count, int equip_lv)
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{
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MetaData::Equip* equip_meta = MetaMgr::Instance()->GetEquip(equip_id);
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if (equip_meta) {
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#if 0
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if (equip_meta->i->equip_type() == EQUIP_TYPE_SKIN) {
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return;
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}
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#endif
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Loot* entity = EntityFactory::Instance()->MakeLoot(AllocUniid());
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entity->room = this;
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entity->meta = equip_meta;
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@ -3282,6 +3287,7 @@ void Room::NotifySysPiao(const std::string& msg, int color, int duration)
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void Room::OnZombieAppear(Human* hum)
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{
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#if 0
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if (hum->GetRace() == kZombieRace && hum->meta->i->level() == 3 && !sent_zombie_boss_notify) {
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sent_zombie_boss_notify = true;
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TouchPlayerList
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@ -3296,6 +3302,7 @@ void Room::OnZombieAppear(Human* hum)
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}
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);
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}
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#endif
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}
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int Room::GetAliveCountByRace(RaceType_e race)
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