From 97920b847e0032c2be504d7b1c53dcee7f7d8315 Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Thu, 28 May 2020 17:55:15 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E5=A4=8D=E5=90=8C=E6=AD=A5=E9=97=AE?= =?UTF-8?q?=E9=A2=98?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- server/gameserver/human.cc | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/server/gameserver/human.cc b/server/gameserver/human.cc index 8f8512a..4ede2ad 100644 --- a/server/gameserver/human.cc +++ b/server/gameserver/human.cc @@ -2093,6 +2093,7 @@ void Human::ClearFrameData() if (!a8::HasBitFlag(status, HS_Disable)) { for (auto& itr : out_objects) { Entity* entity = room->GetEntityByUniId(itr); + Human* hum = (Human*)entity; if (entity) { RemovePartObjects(entity); if (entity->entity_type == ET_Player) { @@ -3369,6 +3370,9 @@ void Human::OnEnable() void Human::OnDisable() { + grid_id = 0; + grid_list.clear(); + last_collision_door = nullptr; ClearFrameData(); ClearPartObjects(); }