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@ -129,6 +129,8 @@ enum BuffEffectType_e
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kBET_JumpTo = 10, //跳跃
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kBET_JumpTo = 10, //跳跃
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kBET_OnceChgAttr = 11, //一次性buff
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kBET_OnceChgAttr = 11, //一次性buff
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kBET_Pull = 12, //拉人(主动方)
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kBET_Pull = 12, //拉人(主动方)
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kBET_Terminator = 13, //终结者模式
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kBET_PlayShotAni = 14, //播放射击动画
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kBET_End
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kBET_End
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};
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};
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@ -2604,7 +2604,7 @@ void Room::AddPlayerPostProc(Player* hum)
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}
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}
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if (GetRoomMode() == kZombieMode) {
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if (GetRoomMode() == kZombieMode) {
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#if 1
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#if 1
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hum->ChangeToRace(kZombieRace, 2);
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hum->ChangeToRace(kZombieRace, 1);
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#else
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#else
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hum->ChangeToRace(kHumanRace, 1);
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hum->ChangeToRace(kHumanRace, 1);
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#endif
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#endif
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