diff --git a/server/gameserver/bullet.cc b/server/gameserver/bullet.cc index 9e622c1..dbcc10f 100644 --- a/server/gameserver/bullet.cc +++ b/server/gameserver/bullet.cc @@ -52,7 +52,7 @@ void Bullet::OnHit(std::set& objects) } Human* hum = (Human*)target; #if 1 - if (!hum->dead && player->team_id != hum->team_id) { + if (!hum->dead && (IsBomb() || player->team_id != hum->team_id)) { #else if (hum != player && !hum->dead && (hum->team_id == 0 || player->team_id != hum->team_id)) {