From b878c5ab41cdae7a4efdfa963536fe9748b02c45 Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Mon, 1 Jun 2020 19:29:03 +0800 Subject: [PATCH] 1 --- server/gameserver/app.cc | 2 +- server/gameserver/room.cc | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/server/gameserver/app.cc b/server/gameserver/app.cc index ddbfa8b..6aea47e 100755 --- a/server/gameserver/app.cc +++ b/server/gameserver/app.cc @@ -57,7 +57,7 @@ const char* const PROJ_LOG_FILENAME_FMT = "log_$pid_%Y%m%d.log"; static void SavePerfLog() { a8::UdpLog::Instance()->Info - ("rundelay:%d room_num:%d player_num:%d online_num:%d alive_count:%d " + ("max_rundelay:%d room_num:%d player_num:%d online_num:%d alive_count:%d " "sys_request_delay:%d user_request_delay:%d http_pending_num:%d real_alive_count:%d " "account_num:%d level0_num:%d level1_num:%d", { diff --git a/server/gameserver/room.cc b/server/gameserver/room.cc index 1bceee3..7958ea1 100644 --- a/server/gameserver/room.cc +++ b/server/gameserver/room.cc @@ -1287,6 +1287,7 @@ void Room::RandRemoveAndroid() RemoveFromMoveableHash(hum); RemoveFromEntityHash(hum); RemoveFromHuamnHash(hum); + RemoveFromAliveHumanHash(hum); AddToRemovedRobotHash(hum); --alive_count_; --PerfMonitor::Instance()->alive_count;