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@ -1826,7 +1826,7 @@ void Human::_UpdateMove(int speed)
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void Human::ChangeToRace(RaceType_e race, int level)
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void Human::ChangeToRace(RaceType_e race, int level)
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{
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{
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if (race != kHumanRace ||
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if (race != kHumanRace &&
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race != kZombieRace) {
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race != kZombieRace) {
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abort();
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abort();
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}
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}
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@ -797,6 +797,19 @@ void Room::FillSMUiUpdate(cs::SMUiUpdate& msg)
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}
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}
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}
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}
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if (GetRoomMode() == kZombieMode) {
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if (GetRoomMode() == kZombieMode) {
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#if 1
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{
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zombie_alive_count_ = 0;
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human_alive_count_ = 0;
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for (auto& pair : human_hash_) {
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if (pair.second->GetRace() == kHumanRace) {
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++human_alive_count_;
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} else if (pair.second->GetRace() == kZombieRace) {
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++zombie_alive_count_;
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}
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}
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}
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#endif
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msg.set_zombie_num(zombie_alive_count_);
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msg.set_zombie_num(zombie_alive_count_);
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msg.set_human_num(human_alive_count_);
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msg.set_human_num(human_alive_count_);
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}
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}
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@ -937,9 +950,9 @@ void Room::UpdateGasInactive()
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if (human_hash_.size() < GetRoomMaxPlayerNum()) {
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if (human_hash_.size() < GetRoomMaxPlayerNum()) {
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CreateAndroid(GetRoomMaxPlayerNum() - human_hash_.size());
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CreateAndroid(GetRoomMaxPlayerNum() - human_hash_.size());
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}
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}
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NotifyUiUpdate();
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CombineTeam();
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CombineTeam();
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NotifyGameStart();
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NotifyGameStart();
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NotifyUiUpdate();
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NotifyWxVoip();
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NotifyWxVoip();
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if (room_type_ != RT_NewBrid) {
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if (room_type_ != RT_NewBrid) {
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InitAirDrop();
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InitAirDrop();
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@ -2649,7 +2662,7 @@ void Room::NewBieRoomStart()
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void Room::ZombieModeStart()
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void Room::ZombieModeStart()
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{
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{
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if (GetRoomMode() != kZombieMode) {
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if (GetRoomMode() == kZombieMode) {
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if (human_hash_.size() != GetRoomMaxPlayerNum()) {
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if (human_hash_.size() != GetRoomMaxPlayerNum()) {
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abort();
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abort();
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}
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}
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@ -127,6 +127,15 @@ void RoomMgr::_CMJoin(f8::MsgHdr& hdr, const cs::CMJoin& msg)
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JoinErrorHandle(msg, 2, hdr.socket_handle);
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JoinErrorHandle(msg, 2, hdr.socket_handle);
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return;
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return;
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}
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}
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#if 1
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{
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cs::CMJoin* mutable_msg = (cs::CMJoin*)&msg;
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if (mutable_msg->room_mode() != kChiJiMode &&
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mutable_msg->room_mode() != kZombieMode) {
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mutable_msg->set_room_mode(kChiJiMode);
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}
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}
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#endif
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int game_times = 0;
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int game_times = 0;
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RoomType_e self_room_type = GetHumanRoomType(msg, game_times);
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RoomType_e self_room_type = GetHumanRoomType(msg, game_times);
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time_t register_time = f8::ExtractRegisterTimeFromSessionId(msg.session_id());
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time_t register_time = f8::ExtractRegisterTimeFromSessionId(msg.session_id());
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@ -397,6 +406,7 @@ Room* RoomMgr::CreateRoom(const cs::CMJoin& msg,
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init_info.room_idx = room_idx;
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init_info.room_idx = room_idx;
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init_info.room_uuid = App::Instance()->NewUuid();
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init_info.room_uuid = App::Instance()->NewUuid();
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init_info.room_type = room_type;
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init_info.room_type = room_type;
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init_info.room_mode = (RoomMode_e)msg.room_mode();
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init_info.creator_game_times = game_times;
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init_info.creator_game_times = game_times;
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init_info.creator_register_time = creator_register_time;
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init_info.creator_register_time = creator_register_time;
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init_info.force_entry_newbie_room = msg.force_entry_newbie_room();
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init_info.force_entry_newbie_room = msg.force_entry_newbie_room();
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