新武器等级ok
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@ -3,6 +3,8 @@
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#include "metadata.h"
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#include "metamgr.h"
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#include "framework/cpp/utils.h"
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namespace MetaData
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{
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void Parameter::Init()
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@ -102,7 +104,11 @@ namespace MetaData
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}
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{
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std::vector<std::string> strings;
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a8::Split(i->attr_type(), strings, '|');
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if (f8::IsOnlineEnv()) {
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a8::Split(i->attr_type(), strings, '|');
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} else {
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a8::Split(i->spera_type(), strings, '|');
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}
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int level = 1;
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for (auto& str : strings) {
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if (str.empty()) {
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@ -104,6 +104,7 @@ message EquipUpgrade
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{
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optional int32 id = 1;
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optional string attr_type = 4;
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optional string spera_type = 5;
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}
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message Player
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