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@ -3936,7 +3936,7 @@ void Human::OnChgToTerminator()
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}
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break;
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}
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weapon->weapon_idx = 0;
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weapon->weapon_idx = i;
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weapon->weapon_id = weapon_meta->i->id();
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weapon->weapon_lv = 1;
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weapon->ammo = 1;
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@ -411,6 +411,11 @@ Human* ZombieModeAI::GetTarget()
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target = nullptr;
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}
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#endif
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#if 1
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if (target->IsPlayer()) {
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target = nullptr;
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}
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#endif
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}
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return target;
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}
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