fix
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088b45189a
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@ -2099,8 +2099,7 @@ bool Human::IsEnemy(Human* hum)
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for(int i = 1;i <= maxtalent; i++)
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for(int i = 1;i <= maxtalent; i++)
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{
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{
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auto talent = MetaMgr::Instance()->GetTalent(i);
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auto talent = MetaMgr::Instance()->GetTalent(i);
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std::string label(curr_weapon->meta->i.equip_label());
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if (talent->GetEquipLabel() == curr_weapon->meta->i->equip_label()) {
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if (talent->GetEquipLabel() == a8::XValue(label).GetInt()) {
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talent_attr_abs_[kHAT_Atk] += talent->GetAtkPlus();
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talent_attr_abs_[kHAT_Atk] += talent->GetAtkPlus();
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talent_attr_abs_[kHAT_MaxHp] += talent->GetHpPlus();
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talent_attr_abs_[kHAT_MaxHp] += talent->GetHpPlus();
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}
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}
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@ -96,6 +96,7 @@ message Equip
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optional int32 explosion_effect = 42;
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optional int32 explosion_effect = 42;
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optional string param1 = 43;
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optional string param1 = 43;
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optional int32 reloadtype = 46;
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optional int32 reloadtype = 46;
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optional int32 equip_label = 47;
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optional string inventory_slot = 31; //库存槽位
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optional string inventory_slot = 31; //库存槽位
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optional int32 _inventory_slot = 32; //库存槽位
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optional int32 _inventory_slot = 32; //库存槽位
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