This commit is contained in:
aozhiwei 2020-08-21 15:43:09 +08:00
parent cdf4acffd0
commit cde2d860c0

View File

@ -2731,7 +2731,8 @@ void Room::AddPlayerPostProc(Player* hum)
{
Human* hum = (Human*)param.sender.GetUserData();
std::string debugmsg = a8::Format("weapon_id:%d weapon_lv:%d atk:%f fire_rate:%f "
"volume:%d maxhp:%f curr_hp:%f",
"volume:%d maxhp:%f hp:%f curr_hp:%f curr_max_hp:%f "
"base_reload_time:%f grow_reload_time:%f finaly_reload_time:%f",
{
hum->curr_weapon->weapon_id,
hum->curr_weapon->weapon_lv,
@ -2739,7 +2740,14 @@ void Room::AddPlayerPostProc(Player* hum)
hum->curr_weapon->GetAttrValue(kHAT_FireRate),
hum->curr_weapon->GetAttrValue(kHAT_Volume),
hum->curr_weapon->GetAttrValue(kHAT_MaxHp),
hum->GetHP()
hum->curr_weapon->GetAttrValue(kHAT_Hp),
hum->GetHP(),
hum->GetMaxHP(),
hum->curr_weapon->meta->i->reload_time(),
hum->curr_weapon->GetUpgradeMeta() ?
hum->curr_weapon->GetUpgradeMeta()->GetAttrValue
(hum->curr_weapon->weapon_lv, kHAT_ReloadTime) : 0,
hum->curr_weapon->GetAttrValue(kHAT_ReloadTime)
});
hum->SendDebugMsg(debugmsg);
},