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@ -21,49 +21,6 @@
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#include "navmeshhelper.h"
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struct BuilderParams
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{
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float kCellSize = 64;
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const float kCellHeight = 64;
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const float kAgentMaxSlope = 90;
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const float kAgentHeight = 1;
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const float kAgentMaxClimb = 1;
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const float kAgentRadius = 40;
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const float kEdgeMaxLen = 6;
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const float kEdgeMaxError = 6;
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const float kRegionMinSize = 6;
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const float kRegionMergeSize = 6;
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const int kVertsPerPoly = 1;
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const int kTileSize = 48;
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const float kDetailSampleDist = 1;
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const float kDetailSampleMaxError = 1;
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const int kMaxTiles = 0;
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const int kMaxPolysPerTile = 0;
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const float* bmin = nullptr;
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const float* bmax = nullptr;
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rcConfig cfg;
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dtTileCacheParams tcparams;
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MapInstance* map_instance = nullptr;
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LinearAllocator* talloc = nullptr;
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FastLZCompressor* tcomp = nullptr;
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MeshProcess* tmproc = nullptr;
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dtTileCache* tile_cache = nullptr;
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dtNavMesh* navmesh = nullptr;
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int gw = 0;
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int gh = 0;
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int ts = 0;
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int tw = 0;
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int th = 0;
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};
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void NavMeshBuilder::Init()
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{
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@ -234,3 +234,46 @@ struct MeshProcess : public dtTileCacheMeshProcess
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#endif
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}
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};
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struct BuilderParams
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{
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float kCellSize = 64;
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const float kCellHeight = 64;
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const float kAgentMaxSlope = 90;
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const float kAgentHeight = 1;
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const float kAgentMaxClimb = 1;
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const float kAgentRadius = 40;
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const float kEdgeMaxLen = 6;
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const float kEdgeMaxError = 6;
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const float kRegionMinSize = 6;
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const float kRegionMergeSize = 6;
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const int kVertsPerPoly = 1;
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const int kTileSize = 48;
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const float kDetailSampleDist = 1;
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const float kDetailSampleMaxError = 1;
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const int kMaxTiles = 0;
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const int kMaxPolysPerTile = 0;
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const float* bmin = nullptr;
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const float* bmax = nullptr;
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rcConfig cfg;
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dtTileCacheParams tcparams;
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MapInstance* map_instance = nullptr;
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LinearAllocator* talloc = nullptr;
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FastLZCompressor* tcomp = nullptr;
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MeshProcess* tmproc = nullptr;
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dtTileCache* tile_cache = nullptr;
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dtNavMesh* navmesh = nullptr;
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int gw = 0;
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int gh = 0;
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int ts = 0;
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int tw = 0;
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int th = 0;
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};
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